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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1531 | |
Black Magic
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#1532 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Still getting frozen flags:
Quote:
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#1533 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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You shouldn't have to turn it off. I'm not 100% sure but the following but it's a thought. 1. The following option sets if 'Sub Sighted' reports are on or off. #[OPTION] #CATEGORY=Radio #TYPE=0 #DESCRIPTION=Show sub sighted radio messages #VALUES= #DEFAULT=False #; do we show radio messages from sub sightings? #; change below to either True or False InformSubSightedMessages = True = OK, -> 'Sub Sighted' reports are shown. 2. You can decrease/increase this option to whatever distance you want. As long as it's longer than the option in point 3. -> your deck watch should be able to spot the enemy (well enough to update it's course (in kms)?) before the enemy can spot you and send a report. You could try to increase this to e.g. 10 and check if that does the trick. #[OPTION] #CATEGORY=Radio #TYPE=3 #DESCRIPTION=The distance (in kms) from sub the watchstanders see the radio contact report contact well enough to update it's course #VALUES=MIN|0 #DEFAULT=8 #; for radio contact reports, at what range from the sub can the watchstanders see the contact well enough to update it's course (in kms)? #; below is in kilometers RangeStartUpdatingContacts = 8 3. Or you could try to decrease this to e.g. 5 and check if this does the trick. #[OPTION] #CATEGORY=Radio #TYPE=3 #DESCRIPTION=The range at which the possibility exists that a contact could spot the player's sub and send out a radio report #VALUES=MIN|0 #DEFAULT=8000 #; when stalking or approaching a ship this is the range at which the possibility exists that the ship could spot the sub and send a radio report about it #; below is in meters RangeShipSendingSubSightedMessage = 6000 ![]() |
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#1534 |
Nub
![]() Join Date: Oct 2011
Location: south wales uk
Posts: 4
Downloads: 42
Uploads: 0
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OH 11
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#1535 |
Navy Seal
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All my flags are working again.
With Uekels flag fix5 (in OHII patch2) i have gone for hours without any issues - all flags working. Then I got one frozen flag and every flag there after was also frozen. Next day - flags working again and have been working ever since. ![]() |
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#1536 | |
Navy Seal
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#1537 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Yes, I had also. Maybe one ship from 30. After reloaded savegame it works.
I know it´s not the perfect solution, but already an improvement.
__________________
http://www.subsim.com/radioroom/album.php?albumid=473 |
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#1538 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#1539 |
Seasoned Skipper
![]() Join Date: Sep 2010
Location: Brandenburg (near Berlin/Germany)
Posts: 690
Downloads: 258
Uploads: 2
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Hey, Thanks Silent Steel!
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__________________
http://www.subsim.com/radioroom/album.php?albumid=473 |
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#1540 | |
Navy Seal
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#1541 |
Watch
![]() Join Date: Mar 2010
Posts: 24
Downloads: 73
Uploads: 0
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Hello,
I've recently returned to (attempting to) play SH5. I installed the OH base mod, but when I go into the mission select screen, the FPS drops right off, so much in fact, I can't even choose a mission. It is a problem with OH, because when I took it off my mod list, everything was fine. Any suggestions as to why this is happening? Has anyone experienced this and known how to solve it? I could play without OH, but I wanted to give it a try. Thanks in advance. |
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#1542 |
Swabbie
![]() Join Date: Jun 2011
Location: Somewhere you have probably never been.
Posts: 9
Downloads: 54
Uploads: 0
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well i think i need to download this one tomorrow, for some reason i cant at this point im only allowed to download 3 files per day.
anyway, i try it tomorrow then ![]() |
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#1543 | |
Navy Seal
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Many have found it helps a lot ![]() |
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#1544 |
Watch
![]() Join Date: Mar 2010
Posts: 24
Downloads: 73
Uploads: 0
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I've been using Anti-lag all along, but I still get the problem. I only get frame rate drops on the map screen where the commander gives his speech and you select a mission. Without OH installed, it works fine. Any other suggestions? Or is there any other way to pick a mission without going to that screen?
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#1545 | |
Navy Seal
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![]() If you use TDWs UI - you can click "Skip" straight away and then select your mission ![]() |
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