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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
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Been playing DW for a few days now commanding the kilo improved. When playing SH3 and submerged there's really nothing much to do except man the sonar and listen for contacts. Or up the time and quickly find a contact. But in DW when submerged which is always, theres heaps to do. Learning the sonars, broadband, narrowband, head to persicope depth to recharge my diesel engines, rasie the rsm, listen for messages. etc.,
I love this diesel boat ![]() |
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#62 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
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![]() Recharge my batteries! |
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#63 |
Eternal Patrol
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Im running a mission made from the editor in DW. Real simple. My Kilo Improved SS up aganist a SSBN US Sub placed about 50miles away from me. All autocrew off. With the autocrew off do i still have to search for targets - watch the radar, or will the computer tell me about a sonar contact then leave it up to me to do everything else.
Its taking along time to find that SSBN sub! lol And ive been playing to much SH3 i think cause im sitting in front of the sonar listening for contacts. ![]() |
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#64 |
Rear Admiral
![]() Join Date: Mar 2005
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I have never gotten the attempt to compare DW to SH3.
There nothing alike. There was a short learning curve for SH3 but I never considered it to be "difficult". There is a steep learning curve for DW and I found it to be "challanging" but like any other program once you get the hang of it its not that hard. If you want to try something with a steep learning curve while remaining confusing try X3 Reunion.. oh check that you might want to wait till it gets patched up. I got DW months ago when you could still get the bound manual with it. (By quite leagle means). ![]() |
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#65 | |
Officer
![]() Join Date: Sep 2001
Location: Trieste, Italy
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The true worth of a man is to be measured by the objects he pursues. - Marcus Aurelius |
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#66 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
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Some eyecandy for you guys from a Multiplayer Game.
I'm in the Kilo looking through the perscope, and that's my friend and OPFOR Furia in the Oliver Hazard Perry FFG, trying to hunt me down. Enjoy! ![]() ![]()
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#67 | ||
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
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![]() This DW editor is brilliant! Creating your own campaign is a breeze!. :|\ |
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#68 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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I love graphics... But I also love gameplay...
So I am torn between SH3 (beauty with little brains) and DW (brains but no beauty). Hehe, a blonde and a braniac... Which would you choose? ![]()
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It takes two to tango ![]() |
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#69 | |
Admiral
![]() Join Date: Apr 2005
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Both ![]() The main problem with DW are the models, some good looking models for subs, and ships would be a great improvement over what we have now. |
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#70 |
Eternal Patrol
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Well it aint that hard, In a practice mission with autocrew off i created i sunk a Nimitz CVN and a AUS Colins sub for practice, but i forgot that i also had added a US Seawolf, so after I fired my torpedos i had given myself away, next thing the seawolf fires a torpedo, from about 15miles away i evade go deep but not that deep cos a kilo is limited to only about 350feet - could be wrong here but im sure she is a shallow hunter. im hearing the pinging getting louder and louder... im letting of countermessures.... im zigzagging, i know i'll go quiet that'll fool them...boom! im dead
![]() Commanding a Kilo Improved SS diesel boat probably isn't the ideal sub to start learning the game with, i think the diesel and having to go to snorkel depth to recharge batteries she kinda reminds me of a XXI, is what attracted me. Also targets can be detected from only 10miles approx but anything longer could be tricky, from my experience, yet im still learning. The Kilo is very quiet. So ignore the graphics, this game is all about hrs of sneaking around or game over man in 15 min. Plus the Editor is very very good. |
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#71 |
Grey Wolf
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Kiwi - I think you're getting your metric and imperial mixed up mate - the Kilo can dive to about 300 metres.
http://www.scs-dangerouswaters.com/platkilo.html
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DOLPHIN 38 |
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#72 | |
Eternal Patrol
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![]() im learning |
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#73 | |
Admiral
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#74 | |
Officer
![]() Join Date: Sep 2001
Location: Trieste, Italy
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![]() As for gameplay, the game is awesome!. I played a two hour online multistation mission with another guy on a Seawolf yesterday . I was manning the Target Motion Analysis station (manually!!!) and the weapon station and he was manning the sonar and the rest. We talked to each other through TeamSpeak and cooperating was very cool...I updated positions of the contacts from what he told me from the sonar station and we hit two AKULA and a ship! ![]()
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The true worth of a man is to be measured by the objects he pursues. - Marcus Aurelius |
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#75 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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![]() But he shrugged it off and captured the harbor I was defending, although he never got me, as I dodged six of his torpedoes and four from a nearby 688i. :|\ I finished the mission with no torpedoes left, no decoys left, and 2% battery. You can read the full AAR here, at the Commanders Academy and Dive Center: http://www.orionwarrior.com/forum/showthread.php?t=657 Enjoy. ![]() Cheers, David
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