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Old 10-16-11, 12:34 PM   #1471
con20or
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Scnorkel depth is set at 8m, periscope depth is at 10 - so both are useless.

ill try this other water mod - install it after the oters?

Is your OHII MO water very bright?
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Old 10-16-11, 12:45 PM   #1472
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its MO that changes the water

If you decide to take it and its patch out - you will need to start a new career
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Old 10-16-11, 01:08 PM   #1473
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just had another crash.....hadn't been playing for more than 10 minutes.
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Old 10-16-11, 01:30 PM   #1474
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Quote:
Originally Posted by con20or View Post
two other things - want to make sure they arent intentional..

periscope always defaults to bearing 180
Quote:
Originally Posted by Trevally. View Post
Default at 180 - yes - happens to us all
what I do is not fully lower my scope - then switch from scope to map using the icons top right hud. this way you never leave scope station and it stops messing you solution mapwork
Do you mean the attack scope suddenly pointing towards the back of the boat after using it and Esc'ing out? If so, it's because the scope points in the direction you're facing when you activate it... (and you're activating it from the centre of the conning tower, facing the rear)... the seat moves with the scope round to your position and you sit down facing the back of the boat.

If you want it to 'default' to zero degrees, you need to move around the periscope to the seat at the back (so you're facing the other direction), and then activate it.

Apologies if this isn't what you meant after all!
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Old 10-16-11, 02:11 PM   #1475
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Quote:
Originally Posted by 0rpheus View Post
Do you mean the attack scope suddenly pointing towards the back of the boat after using it and Esc'ing out? If so, it's because the scope points in the direction you're facing when you activate it... (and you're activating it from the centre of the conning tower, facing the rear)... the seat moves with the scope round to your position and you sit down facing the back of the boat.

If you want it to 'default' to zero degrees, you need to move around the periscope to the seat at the back (so you're facing the other direction), and then activate it.

Apologies if this isn't what you meant after all!
Ahh - did not know that - thanks orpheus
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Old 10-16-11, 02:55 PM   #1476
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Thanks Orpheus - prob not worth the trouble. Easier to just rotate the scope.

The periscope depth problem and the crashes are worrying me though- something is wrong.
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Old 10-16-11, 03:25 PM   #1477
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Great
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Old 10-16-11, 03:40 PM   #1478
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Welcome to the forums Barspin!
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Old 10-16-11, 03:49 PM   #1479
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@Barspin! Welcome to SubSim,
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Old 10-16-11, 05:25 PM   #1480
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Hello boys!

How many events you have found Wolfpacks the campaign?

I ask becouse iI have not said very much.

Thanks.
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Old 10-16-11, 08:14 PM   #1481
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Was going to muck about with some of those refuel tests and ran the campaign validator to make sure everything was ok... turns out it might not be as the report has generated errors..

Output is too long to post, any chance I could get you to take a look at it Trevally?

http://www.mediafire.com/?4kmk2cogewonj7u
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Old 10-16-11, 08:40 PM   #1482
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I ran the validator on my campaign and only came up with a few errors, none of which seem to point to the two problems I was having: U-459 missing and not getting credit in TDW for some custom ship types. Here are my errors:

Quote:
Classes errors:
data\Sea\NDD_Type36A\NDD_Type36A.cfg missing!
data\Sea\NOL_Dale\NOL_Dale.cfg missing!
data\Sea\NTR_Oronsay\NTR_Oronsay.cfg missing!
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Old 10-17-11, 08:27 AM   #1483
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Is this mod working or is it still a WIP ? Im looking for Surface ship Mods and to see if there is a possibility of having a Spruance Class Destroyer (USS John Young DD 973) as a Playable ? Please get back to me if possible Thanx in Advance Joedoc973
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Old 10-17-11, 11:50 AM   #1484
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Quote:
Originally Posted by 0rpheus View Post
Was going to muck about with some of those refuel tests and ran the campaign validator to make sure everything was ok... turns out it might not be as the report has generated errors..

Output is too long to post, any chance I could get you to take a look at it Trevally?

http://www.mediafire.com/?4kmk2cogewonj7u
Sure Orpheus - I will have a look

Quote:
Originally Posted by kylania View Post
I ran the validator on my campaign and only came up with a few errors, none of which seem to point to the two problems I was having: U-459 missing and not getting credit in TDW for some custom ship types. Here are my errors:
You must be using either MO or Cerberus ships.
Install the Cerbusus patch for OHII
http://www.gamefront.com/files/20898...+ship+patch.7z
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Last edited by Trevally.; 10-17-11 at 02:28 PM. Reason: fixed the cerberus patch
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Old 10-17-11, 12:25 PM   #1485
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can i run the validator to track down what making my game crash??
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