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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#496 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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in data/env you have some files like EnvColors_Polar etc - inside you have some parameters that combined results the water and underwater colors and saturation:
UnderwaterUpColor=0099FF0 UnderwaterUpAlpha=0.450000 UnderwaterDownColor=1131600 play with this and look in the ClimateZones.cfg to find the name of the file that the game execute in that area where you have the mission.. i can not help you more atm.. ... sorry Quote:
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#497 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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This is strange, I've not seen this anywhere. BTW - have you had any time to check my PM from Oct 10th? |
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#498 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hi stoianm, thank you!
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#499 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I think I might be having trouble with this mod. I don't seem to have any blue skies anymore. Even with no visible clouds the skybox is just a uniform grey slight gradient and there's god rays coming from the sun through light fog, constantly. Sometimes clouds will move in and it looks like a normal storm, but when it's clear the sky is simply grey from horizon to sky top.
Of course my weather reports are "Clouds clear, fog none" and it's still just... gray. Didn't see anything in this thread about it. If I remove the mod I'm back to blue skies. This is using this mod loadout: Quote:
Atlantic Floor V2.1 Basemod realistic v2.1 Undersea (temperate and polar) Waves (realistic v2.1) Here's a link to what it looks like. Last edited by kylania; 10-13-11 at 11:52 PM. |
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#500 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Dynamic Environmental SH5 Vivid Colors V2.1 'vivid colors (increased saturation for blue component)' Give it a try and let's see what result you get. ![]() |
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#501 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I will. What's odd is I've been playing for just under an hour now, more than a day in game and I've gotten the exact same weather report every time,
Clear, No rain, No fog, Wind 0 from 163 even though the in game weather has clearly changed, even though it keeps the constant depressing grey backdrop. |
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#502 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Well, try this; Move the OH II down the mods list to after the NewUIs TDC.. Then I'm out of ideas. Hopefully you can get some help from Stoianm or Gap Best regards, Trevally |
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#503 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
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#504 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Yeah, after typing that I figured that might be the issue. Now it's installed Base first. I probably should start a new patrol (or even a new campaign now that I know about silentotto) because I'm down to 60% fuel and all I've found so far have been 3 fishing boats, a dozen destroyers and the entire coastal RAF squadron.
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#505 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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I have something similar happening to me. Nights are clear as a bell...but days are always FOGGY. Weather report says No fog or Medium.... So foggy that I have to be within around 1000m to see a ship. Is this right? My mod list and order: Dynamic Environment Basemod (Realistic) V 2.1 Dynamic Env. sounds V 2.1 Dyn Waves (realistic) Dyanmic Sleet Equipment and Upgrades by TheBeast New UIs TDC 6_9_0_By TheDarkWraith New UIs Alt officer wounded by torpedo TheDarkWraith_DC_Water_Disturbances_v2_0 OH III v1.5 Full OHIII v1.5 Full Patch3b Gossdeutscher Rundfunk |
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#506 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Me too, I was fed up with the fog and therefore I installed a Mod named " lightfog ", with this Mod I was able to get rid of the fog
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#507 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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Is lightfog a part of the dynamic enviroment mods? Or a seperte mod?
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#508 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Try this load order. Just a suggestion. New UIs TDC 6_9_0_By TheDarkWraith Gossdeutscher Rundfunk Dynamic Environment Basemod (Realistic) V 2.1 Dynamic Env. sounds V 2.1 Dyn Waves (realistic) Dyanmic Sleet New UIs Alt officer wounded by torpedo TheDarkWraith_DC_Water_Disturbances_v2_0 OH III v1.5 Full OHIII v1.5 Full Patch3b Equipment and Upgrades by TheBeast |
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#509 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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The "lightfog" Mod is inside the " High-visibility fog for fighting " Mod made by W_Clear when developing his Environmental MOD for Silent Hunter 5 , I have the lightfog Mod , if there is a way to upload somewhere may be I can send you
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What we do in life echoes in Eternity |
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#510 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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