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Old 10-07-11, 02:31 AM   #1
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Planesman
 
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2 little things I noticed:
The AM from the 3.999993 version has loadout problems and the Sen Toku has no Bridge view and a floating deckgun.

Love them big boats a lot, though!
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Old 10-07-11, 04:06 PM   #2
peabody
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Quote:
Originally Posted by Radio View Post
2 little things I noticed:
The AM from the 3.999993 version has loadout problems and the Sen Toku has no Bridge view and a floating deckgun.

Love them big boats a lot, though!
Please explain the "loadout problems" on the AM, what exactly do you mean?

Keltos is aware of the floating gun on the Sen Toku, but he has been away for quite awhile and it was not fixed. Now that he is back he has probably fixed the problem, just has not released a new version yet.

Peabody
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Old 10-12-11, 03:59 AM   #3
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The loadout problem: It has no tubes to put torpedoes in, only internal storages. :-)

That is, in the loadout screen, in the game itself (during the mission) it has...


Btw, could you please change the descriptions of the torpedoes? It makes me nervous to have a description like 48-50 knots, I want to know if it is 48 or 50, the japanese Kaleuns surely did
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Old 10-12-11, 04:38 AM   #4
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Quote:
Originally Posted by Radio View Post
The loadout problem: It has no tubes to put torpedoes in, only internal storages. :-)
Well, Keltos said he was back but I guess he must be busy again so I will try to help.

I just ran the mod on my machine and it does have tubes and reserves. Only bow though, the AM did not have any stern tubes.
Are you sure it was the AM?

Peabody
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Old 10-13-11, 02:40 PM   #5
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am here but had the flu this week :-/

explain what the problem is, I'll have a look asap

regards

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Old 10-13-11, 05:04 PM   #6
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From his post above:

Quote:
Originally Posted by Radio View Post
The loadout problem: It has no tubes to put torpedoes in, only internal storages. :-)

That is, in the loadout screen, in the game itself (during the mission) it has...
Btw, could you please change the descriptions of the torpedoes? It makes me nervous to have a description like 48-50 knots, I want to know if it is 48 or 50, the japanese Kaleuns surely did
My loadout screen on the AM is correct, he may be commenting on the wrong sub, have another MOD enabled that causing it or he doesn't have the latest version.

And in the other post:

Quote:
Originally Posted by Radio
the Sen Toku has no Bridge view and a floating deckgun.
I know you told me the MOD was done, but I think you forgot to finish the Sen Toku before you had to leave for a while. The tower was never finished.
You have a deck watch in the .dat but no camera attached from the .sim. A lot of the nodes are not positioned correctly, and the textures were never fixed. Also the reason the deckgun is in the air is because you just moved it out of the way to put the Kaitens on deck, but that is as far as you went with it.

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Old 10-14-11, 08:22 AM   #7
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Right, the Sen Toku, well I guess I'll have a go at her and fix what needs fixing

regards

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Old 10-15-11, 06:52 AM   #8
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I tested all the career start options with v.3.99999993 and found two subs with loadout problems, but i forgot to write down the names and year/flottillas , but it is possible to playtest this yourself rather fast. Took me about 5 minutes max

I was using no other mod fwiw.

Btw, i see there are two single sub mods are they newer versions or is v.39999993 the latest version?

Oh, one minor other thing: The torpedoes (well, some versions) have the LUT and FAT pattern left from the german torpedoes they replace, aren't the (very reliable) japanese topedoes straight runners ?

Oh and the reliabilities seems to be those of the rather flawed german torps as well...

Atm I am playing a WDAD med campaign, but after this I will return to the IJN and will test more.

Anyway: love your work, guys!
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Old 10-15-11, 06:09 PM   #9
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Quote:
Originally Posted by Radio View Post
I tested all the career start options with v.3.99999993 and found two subs with loadout problems, but i forgot to write down the names and year/flottillas , but it is possible to playtest this yourself rather fast. Took me about 5 minutes max
I did take a look and only found one sub, the C3 with a 1944 Career Start that had no tubes and no torpedoes to load.
I did find the 2 Kaidais did not have any aft torpedo reserves even though there are slots for 6 reserves, they are empty.
So if you found something else please post.

Quote:
Originally Posted by radio
I was using no other mod fwiw.

Btw, i see there are two single sub mods are they newer versions or is v.39999993 the latest version?
Thanks for the info that you are not using other mods, it helps to find the problem. Easy fixes for those. As for the other "single sub mods", I do not know what mods you mean, Keltos put out many mods as he improved the subs and added more. The current one that I have is 3.9.9.9.9.3. I know this numbering is getting very confusing.


Quote:
Originally Posted by radio
Oh, one minor other thing: The torpedoes (well, some versions) have the LUT and FAT pattern left from the german torpedoes they replace, aren't the (very reliable) japanese topedoes straight runners ?

Oh and the reliabilities seems to be those of the rather flawed german torps as well...
I looked at the .sim files for the torpedoes and it looks like all the "ladders" were removed. Keltos will have to answer this part, I don't know what he set for reliability, but I thought he took out all the "Lut and Fat patterns". In what way did you find them unreliable? Missing, circle runners, duds????

I know the ships take longer to sink since he added some sinking mechanics from another mod, is that the problem? And I did find some of the topedoes were not as powerful as they were in a previous MOD. I do not know if that is from weaker torpedoes or from the sinking MOD which may have changed the settings on the ships. Keltos had a different team to work on that part of the MOD, so I can't answer that question.

Thanks for your input Radio, appreciate it. I will check into fixes for the problems I did find and pass them along to Keltos.

Peabody
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Old 10-15-11, 06:13 PM   #10
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Quote:
Originally Posted by Radio View Post
I tested all the career start options with v.3.99999993 and found two subs with loadout problems
Radio,

I just checked the C3 that I also found a problem with and I found the mistake:

IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T3Fat2Torpedo
IDLinkWeaponIntervalDefault2= 1944-05-01, NULL, TorpedoTube533Ger, T1Torpedo

There are no torpedo tubes from February 1 until May 1 of 1944, easy fix.

Peabody

PS: I also found the same mistake on the A1 and the Jyunsen 1 M. So they will be corrected.
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Last edited by peabody; 10-15-11 at 06:23 PM.
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