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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
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Overwhelming it can be! That is part of what makes it so fun too. I found that developing a "to do" list can help. For instance I have been playing the mission "Contact Madness" in which there is no weapons engagement, but a thorough practice in detecting & classing targets. Ive been going down a list of tasks. 1st I stream foating wire to get link data 2nd I start putting markers on sensor contacts. 3rd I pick closest contact, find all I can on just that contact, classify & add a solution in TMA before I move to next closest contact. Keeps me very busy..
I, however consider myself very novice, so perhaps others may have a better tasking order.. Seems I read a doc somewhere about tasks you should do in the 1st minute, then the next 5 min. and so on... but I cant find it... |
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