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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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But im not sure I understand how you wanna implement this idea. The player get a patrol area order from Bdu, he use TC to get there and sink stuff. How is this MP? Or the same message and map will be broadcasted to everyone online at that time? |
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#17 | |
Black Magic
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![]() If others have ideas as to using this information I'm encoding in the ship's journal for something please post your ideas in my UIs mod thread. |
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#18 |
Swabbie
![]() Join Date: Sep 2011
Posts: 6
Downloads: 107
Uploads: 0
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New here but would it be possible to do a vatsim type server probably already been answered
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#19 | |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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![]() TBear
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IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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#20 |
Medic
![]() Join Date: Jul 2008
Location: Denmark
Posts: 160
Downloads: 27
Uploads: 0
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lol.....had a VA on vatsim, Stormchaser cargo. Ended up in a heatet debate with a "tower" dude was awsome lol......
__________________
IJN rules, but peabody makes it float! "TAKAO" Status: work in progress |
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#21 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
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This sound fantastic! I hope you succeed in pulling it off. Very nice idea.
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#22 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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This sounds great, I'll be following the progress!
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#23 |
Silent Hunter
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Yes, me too!
![]() ![]() Best regards, Magic |
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#24 |
Ace of the deep .
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The way the game should have been done is , if i am playing single player and request help then someone or multiple people can join and it becomes multiplayer . My campaign achievments go to me . Or i can get a request and help someone else . If a player leaves unexpectedly then an AI sub takes over . The main stumbling block would be everyone who joins would have the same mod list and tards .
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Tags |
bdu, online |
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