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Old 12-04-05, 05:41 PM   #11
timetraveller
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Quote:
Originally Posted by CB..
in the sh3sim.act file
it's found at
033556 (if that's the correct way to locate it?)

it maybe that Sim action machine and controller are seperate terms sorry bwt that and it may just refer to actions perfromed by the sim.cfg as those entrys follow imediately afterwards--
Yes, you have the correct location method. I see it. The text names in this area seem to be some of the same ones in the Sim.cfg file. I don't believe there is room in some cases to hold values next to them. What they are probably used for is what programmer's call "literals". Most likely used by the program to know what name to look for in the Sim.cfg file.

Quote:
Originally Posted by CB..
at 034a28 there's the rpm/kt=% which is why i thought it may be editable i'm shooting in the dark here as i don't have any real crasp on hex stuff at all--
This is something similar to the above. "rpm/kt%". Usually % means a fill-in value. The text and its fill-in value are usually used in a log message. Probably not for any AI value.

TT
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