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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1261 | |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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#1262 | |
Navy Seal
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This patch is for use with OH II and Cerberus62's ship mod. Install with JSGME anytime after both mods. (no restart required) ![]() Last edited by Trevally.; 09-14-11 at 02:48 PM. |
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#1263 |
Navy Seal
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Fix for ctd when in museum.
OHII full & new ships v1.3 Patch1 This is a patch only if you use "Full" or "New Ships" Thanks Rongel ![]() Install with JSGME - anytime (no restart required) |
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#1264 |
Bilge Rat
![]() Join Date: Sep 2009
Posts: 1
Downloads: 101
Uploads: 0
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This mod is very good keep up the good work
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#1265 |
Nub
![]() Join Date: Sep 2009
Posts: 2
Downloads: 102
Uploads: 0
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This mod is what i have waited for, since the release of sh5.
In my opinion the stock sh5-campaign was the most annoying thing in this game. Your mod is a very important step to make sh5 playable. thx ![]() ![]() |
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#1266 |
Bilge Rat
![]() Join Date: Jul 2010
Posts: 1
Downloads: 9
Uploads: 0
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thanks
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#1267 | |
Silent Hunter
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#1268 | ||
Silent Hunter
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Many thanks for the fixes, will use all!!! ![]() Best regards, Magic ![]() |
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#1269 | |
Watch
![]() Join Date: Feb 2005
Posts: 29
Downloads: 90
Uploads: 0
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#1270 |
Seaman
![]() Join Date: Apr 2011
Posts: 40
Downloads: 138
Uploads: 0
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No one here cares that the dude above is using an offensive word for his screen name? Welcome aboard? WTF? How about some decency around here?
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#1271 | |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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First of all, thank you very much for this mod ![]() Have you thought about posting the link to Cerberus62's ship mod and the corresponding pacth in the first post of the thread, to make it easier to find? Txema |
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#1272 |
Watch
![]() Join Date: Feb 2005
Posts: 29
Downloads: 90
Uploads: 0
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#1273 | ||
Navy Seal
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#1274 | ||
Navy Seal
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#1275 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
Uploads: 0
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I've encountered a serious issue (maybe not with the mod though).
After endless patroling off the coast of England and finding nothing, i finally in a fog ridden day find myself chasing a large convoy of mixed merchants, Steamers, Troopships, liners etc. after bringing myself up close and personal with them (amongst them) on the surface (no escorts) i let rip torps in all directions and at will. Everything on my PC is running happily at 55-70FPS no probs, but after a few explotions i start to get the odd stutter or should i say quick freeze of game...I saved the game and came back to it, where-by the situation was normal again for a while and then started to freeze for breif periods which made it hard work to do stuff. Then i started to let rip with the gun and the game quickly came to be un-playable, with stuttering freezes constantly both inside the sub and out. I would have to move my mouse repeatably in one direction to get it to move an inch, yet my FPS was still 55-70!!!! I exited the game and returned where everything had returned to normal, but alas once i let rip on the guns and set a few alight it broke down again!. Clearly this is a game killer when encountering convoy's yet my FPS stay's at 55-70 through-out?? The only possibility i can think off is my 1.3gb Mem on my GTX750 is only just enough, then game using a high of 1.273gb, having said that i have no problems prior to letting the torps or gun rip. Any thoughts Thanks Edit: Also, I've just returned to Keil following my first patrol, where i sunk 12 ships and completed the "Eastern Coastal" Mission. but there are no more missions for me to except now? do i just go out on patrol anyway? Last edited by Poacher886; 09-15-11 at 02:16 PM. |
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