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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
Nub
![]() Join Date: Jul 2011
Posts: 2
Downloads: 0
Uploads: 0
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Greetings,
I'm a total noob concerning this game. I did not bother to play vanilla and installed this mod right away. Up until now there were no problems concerning CTD or something like that (just for the record). But because there is no tutorial whatsoever I have a serious question. Whats the freaking fire key? ^^ I have this "tutorial" trader ship right in front of me. Got identification, bearing speed and everything. I tried every reasonable combination of keys but did found nothing. Also F1 does not specifie a fire key. Please help!? ^^ |
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#137 | |
Black Magic
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#138 |
Nub
![]() Join Date: Jul 2011
Posts: 2
Downloads: 0
Uploads: 0
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Oh great thanks alot! The fight may now begin
![]() PS: I've stumbled over some rather disturbing "bugs" during the first minutes of the game and I hope someone can help me or if not I just want to report them. Let's look at that pic: ![]() That dude clearly is not doing what he is supposed to be! ^^ But he is not the real problem. Can anybody tell me what this white board in the lower left is supposed to be? It has no sense at least none I could find. The problem is that the minimize button of this thing does not work and it's blocking like 30% of the screen. Is there a way to deactivate this thing? I can hide the complete bar at the bottom of the screen which also hides the white thing. But as soons as I quit the map or I stop talking to somebody the white board will reappear and I will have to click it away again. That's driving me crazy. But thats not all. The difficulty settings are back to 38% realism everytime I start the game. I cannot start a campaign on any other setting than 38%. Or is this influenced by the difficulty setting with which I started the actual campaign with reaches from easy to realistic? I really hope somebody has come up with some workarounds for my problems already! Well anyway thanks in advance for any helpfull comments! Mfg Eich Last edited by Eich; 07-17-11 at 12:24 PM. |
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#139 | ||
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Can be changes in the commands.cfg [Cmd313] Name=Fire_torpedo Contexts=1 Key0=0x20,s,"Shift+Space" Quote:
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#140 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Hi guys,
See next threat please. Edit: improved description.
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Flying Dutchman Last edited by trebby; 07-20-11 at 06:36 AM. |
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#141 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Hi Reaper7!
Dont be mad on me posting again please ![]() I have one prob: I run the game 2560X1600 (8:5) and am unable to control/activate the 4 torpedo icons (the 3 TDC control panels and AOB wheel) at the bottom of the screen, on the right side of the message box. So no control of firing solution ![]() On the left side of the message box the same sized icons for telegraph dials, red light, clock, chrono IS working just FINE like all the rest of the mod... Any chance (by changing some ini parameters?) to activate these icons too? If the left icons work, so should the right ones be workable, right?... ![]() Nb. On lower (about 1900X1400, next lower 8:5) settings all works. Hopefully this defines my prob better, Trebb.
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Flying Dutchman |
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#142 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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Hallo mates,
sometimes happens to me to have the same view, the only thing I do is to return to windows, reload the game and go on. One thing I have noticed, but not very heavy, is when you use the external camera and you get back to periscope this is positioned at 180° ... thus you have to rotate it again. One other, but perhaps it is me that am wrong, is about the correct input of the speed in the the TDA "directly" and not through the block notes. Thus how to read on the dial ![]() Thanks for alla Obelix and Reaper 7 and have a nice week end to everyone. ![]() |
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#143 |
Lieutenant
![]() Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
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i love this mod, or should i say megamod, any way, when loading this mod, do i have to load OH2 as well.
many thanks. |
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#144 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Yes, you can use OHII. OHII set cover of AVC.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#145 | |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Here one more Mega-mod. ![]() |
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#146 |
Silent Hunter
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Yes, you´ve absolutely right, I´ve totally forgot this MOD to tell him in the other Thread...
![]() Best regards, Magic ![]() |
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#147 |
Swabbie
![]() Join Date: Sep 2011
Posts: 6
Downloads: 22
Uploads: 0
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hello recently got sh5 stock sucked and magnum opus mod was a bit hard so i installed avc2 and ohII and everytime i get to a certain location on the map just east of kiel my game CTD's i can't get past this one spot and it's really frustrating any idea what would be causing this?
Last edited by stevenw2601; 09-14-11 at 04:47 AM. |
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#148 | |
Mate
![]() Join Date: Feb 2010
Location: Finland
Posts: 53
Downloads: 250
Uploads: 0
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#149 |
Swabbie
![]() Join Date: Sep 2011
Posts: 6
Downloads: 22
Uploads: 0
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ok thank you i will try to find and download that one and give it a go hopefully i can end the tutorial lol
after installing the base+ extras i was able to finish the tutorial but i did have a random CTD as i aproached danzig(btw there is a typo in the captains log during the tutorial that tells you to reach dancing which should read danzig) but on reload i just didn't aproach danzig and went straight back to kiel so hopefully my problem is fixed thnk you for the help *Edit 2 still getting CTD's though they seem to be random and not as often sailed all the way from kiel to the coastal waters mission before getting one *Edit 3 game is fine for a short time parked in a harbour sinking ships with torps/deck gun and crashing alot right now it's pretty unplayable... i wish i knew what was causing the problem as no one else seems to be experiancing this Last edited by stevenw2601; 09-14-11 at 09:47 AM. |
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#150 | |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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