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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
Uploads: 0
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Thanks White Owl, I'll give it a try.
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
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Had the same issue with certain crew members turning "black". Also running RFB and RSRD. Graphics is 2x HD5850's, I7 Quad core with 12gigs of Corsair Dominator memory. The large address patch cured the problem for me. It also cured random crashes in other sims I play. Very simple to use, and very effective
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#3 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I don't have any real experience with ATI cards, but two things I would double-check in your situation are: your GPU temperature and your AA settings in the ATI Control Panel. BTW, how old is your card?
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#4 | |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
Uploads: 0
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I ran a test to see if returning to port and starting a new patrol would clear the problem, but within 3 minutes of leaving Freemantle I had the dreaded green screen. So I quit, sorted out the large address, and also removed a couple of sound mods I had added my previous time in port. I then decided to test the last save in port before the problems began. I ran it thoroughly for around 3 hours and no sign of a hitch... it seemed stable again. So it looks as though I only lost one patrol, which I can live with. In retrospect I strongly feel that something went awry with the crew coming back out of Hogans ally and back to their stations on the bridge, or not as the case may be. Whether or not that had to do with the new sound mods or it was just one of those things- from that point on I was playing a very unstable game. Their strange behavior continued- sometimes the watch would not sleep whilst their compatriots did, other times they slept when no-one else did. Their fatigue levels were also around 10 points higher than anybody else aboard. Hopefully things will settle down again now! Thanks for all the tips, much appreciated. ![]() |
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#5 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I've never had that kind of experience with a mod, like you and Armistead have but I did have some milder conflicts when I went from RFB to TMO. I went into My Documents/SHIV folder and deleted all the files in my Saved Games folder and the conflicts disappeared. Apparently, I had been starting new careers w/o deleting my Saved Games and, for some reason, this seemed to be the source of the conflicts.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#6 | |
Ace of the Deep
![]() Join Date: Jun 2010
Location: Koh Samui, Thailand
Posts: 1,196
Downloads: 168
Uploads: 0
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#7 | |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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