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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2011
Location: Denmark
Posts: 18
Downloads: 19
Uploads: 0
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First, yet again, big thanks to all you fantastic modders, scripters, 3d guru's, programmers and all the people I forgot
![]() ![]() I want to do the Open Horizons II 1.2 campaign again, but after installing NewUI and when trying to add OH2 I get this message, should I just ignore it or?? ![]() and just press yes to installing or? "NKMSS_HogIsland.cfg" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NKSCS_N3SA1.cfg" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Uboat2a.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Uboat7a_AI.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Uboat7b_AI.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Uboat7c_AI.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Uboat7C41_AI.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. "NSS_Undine.dsd" has already been altered by the "NewUIs_TDC_6_7_0_ByTheDarkWraith" mod. thanks in advance |
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#2 |
Watch
![]() Join Date: Feb 2005
Posts: 29
Downloads: 90
Uploads: 0
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Install OH 1.2 first then TDW new UI last. You can also check on OH thread first post. I think there are some instructions which mod order.
Good Hunting ![]() |
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#3 |
Navy Seal
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OH II should be after TDWs UI
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#4 |
Watch
![]() Join Date: Aug 2011
Posts: 19
Downloads: 44
Uploads: 0
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with my respect ,why all flags execpt GERMANY freezed in OH2 ?
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#5 |
Watch
![]() Join Date: Aug 2011
Posts: 19
Downloads: 44
Uploads: 0
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in download page
http://www.subsim.com/radioroom/down...o=file&id=3337 it is ture someone met the same problem . lmy76128 08-25-2011 at 08:36 PM i played this mod but still freeze flag. v1.0-1.2 not yet? i do not want see freeze flag lmy76128 08-25-2011 at 09:36 PM ah, frozen flag, i don't want to see this flag never |
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#6 |
Watch
![]() Join Date: Aug 2011
Posts: 19
Downloads: 44
Uploads: 0
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Generic Mod Enabler - v2.6.0.157
[E:\hugegame\SlientHurnt5\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 Magnum_Opus_v0_0_1_path2 Lightly _mod_add Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english Cerberus62 Historical Ship Equipment 1.3 FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_7_0_ByTheDarkWraith NewUIs_TDC_v6_7_0_patch_1 NewUIs_TDC_6_7_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_6_7_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_6_7_0_ERM_Reaper7_NightVision NewUIs_TDC_6_7_0_jimimadrids_map_tools NewUIs_TDC_6_7_0_New_radio_messages_German NewUIs_TDC_6_7_0_Scopes NewUIs_TDC_6_7_0_U-Jagd_Chrono NewUIs_TDC_6_7_0_WWIIInterface_by_naights OPEN HORIZONS II_base v1.2.1 OPEN HORIZONS II_enviro v1.2.1 OPEN HORIZONS II_New_Ships v1.2.1 TDW_Mines_Subnets_Spottable (OH II v1.2.1) Uboat_Snorkel_1_1_0_No_Exhaust_Smoke_TheDarkWraith Church's Compass Dials Mod v2.1 - Option Two d3d_antilag101 Advanced Shift Keys 2.3 DBSM Merged for Ui-Boat |
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#7 |
Watch
![]() Join Date: Feb 2008
Posts: 16
Downloads: 53
Uploads: 0
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It's a known problem in OH2 and Rongel is working on a fix. If you wish you could test a temporary "patch" he made and report if you are still having any issues.
http://www.subsim.com/radioroom/show...postcount=1149 |
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#8 | ||
Navy Seal
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#9 |
Watch
![]() Join Date: Aug 2011
Posts: 19
Downloads: 44
Uploads: 0
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with my thanks ,thank you all. I will try
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#10 |
Watch
![]() Join Date: Sep 2011
Location: Denmark
Posts: 18
Downloads: 19
Uploads: 0
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#11 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello,
I've install OHII full full 1.3 in last position and overwrite all the file and I've always crash computer;Nothing with OHII 1.2. why? thanks for answer ![]() |
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#12 |
Navy Seal
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Did you start a new career
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#13 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello,
Yes I've started a new career many thanks for your help and sorry for my english; ![]() |
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#14 | |
Navy Seal
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http://www.subsim.com/radioroom/showthread.php?t=186975 And post results here ![]() |
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#15 |
Ensign
![]() Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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helloJSGME Mod Validator v1.0.6 by TheDarkWraith
C:\Documents and Settings\Seve Pierre\Bureau\JSGMEModValidator_v1_0_6_ByTheDarkWr aith\jsgmemodvalidator.cfg exists=True Reading in items to look for in mods... not looking for any items using Silent Hunter V MODS installed: A Fistful of Emblems v1.51 Accurate German Flags Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 SH5Lifeboats_2.0 German U-Boat Crew Language Pack Grossdeutscher Rundfunk Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 MightyFine Crew Mod 1.2.1 Alt w beards stoianm pitch&roll for SH5 V1 (normal and ext torp reload)) Dynamic Environment SH5 Basemod (light) Dynamic Environment SH5 Sounds Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_6_byTheDarkWraith Stormys DBSM SH5 v1.3 additional crew sounds beta6 TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Trevally Harbour & Kiel Canal Pilot v2.6 Trevally Automated Scripts v0.6 IRAI_0_0_30_ByTheDarkWraith FX_Update_0_0_18_ByTheDarkWraith NewUIs_TDC_6_7_0_New_radio_messages_German NewUIs_TDC_6_7_0_ByTheDarkWraith NewUIs_TDC_6_7_0_Real_Navigation Radio Paris French Music Full Version 1.2 Equipment_Upgrades_Fix_1_2_byTheBeast KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v1.3 Validating mods... Validating C:\Ubisoft\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 C:\Ubisoft\Silent Hunter 5\MODS\A Fistful of Emblems v1.51 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags C:\Ubisoft\Silent Hunter 5\MODS\Accurate German Flags installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Reboot's Hot Soup 1.1 C:\Ubisoft\Silent Hunter 5\MODS\Reboot's Hot Soup 1.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Reboot's Water Drips 1.1 C:\Ubisoft\Silent Hunter 5\MODS\Reboot's Water Drips 1.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\SH5Lifeboats_2.0 C:\Ubisoft\Silent Hunter 5\MODS\SH5Lifeboats_2.0 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\German U-Boat Crew Language Pack C:\Ubisoft\Silent Hunter 5\MODS\German U-Boat Crew Language Pack installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Grossdeutscher Rundfunk C:\Ubisoft\Silent Hunter 5\MODS\Grossdeutscher Rundfunk installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 C:\Ubisoft\Silent Hunter 5\MODS\Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Alt w beards C:\Ubisoft\Silent Hunter 5\MODS\MightyFine Crew Mod 1.2.1 Alt w beards installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\stoianm pitch&roll for SH5 V1 (normal and ext torp reload)) C:\Ubisoft\Silent Hunter 5\MODS\stoianm pitch&roll for SH5 V1 (normal and ext torp reload)) installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (light) C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Basemod (light) installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Sounds C:\Ubisoft\Silent Hunter 5\MODS\Dynamic Environment SH5 Sounds installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Sub_Exhaust_1_0_5_byTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\Sub_Exhaust_1_0_5_byTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_6_byTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\SubFlags_0_0_6_byTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 additional crew sounds beta6 C:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 additional crew sounds beta6 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\TheDarkWraith_DC_Water_Disturbances_v2_0_SH 5 C:\Ubisoft\Silent Hunter 5\MODS\TheDarkWraith_DC_Water_Disturbances_v2_0_SH 5 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Trevally Harbour & Kiel Canal Pilot v2.6 C:\Ubisoft\Silent Hunter 5\MODS\Trevally Harbour & Kiel Canal Pilot v2.6 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Trevally Automated Scripts v0.6 C:\Ubisoft\Silent Hunter 5\MODS\Trevally Automated Scripts v0.6 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\IRAI_0_0_30_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_18_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\FX_Update_0_0_18_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_New_radio_messages_German C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_New_radio_messages_German installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_ByTheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_6_7_0_Real_Navigation installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Radio Paris French Music Full Version 1.2 C:\Ubisoft\Silent Hunter 5\MODS\Radio Paris French Music Full Version 1.2 installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_1_2_byTheBeast C:\Ubisoft\Silent Hunter 5\MODS\Equipment_Upgrades_Fix_1_2_byTheBeast installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith C:\Ubisoft\Silent Hunter 5\MODS\KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith installed correctly Validating C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.3 C:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v1.3 installed correctly Checking for items to look for... no items to look for defined Determining each mod conflict's conflicting files... Mod conflicts: +D = creation dates equal, -D = creation dates not equal +A = last accessed dates equal, -A = last accessed dates not equal +W = last accessed write dates equal, -M = last accessed write dates not equal +S = sizes equal, -S = sizes not equal MightyFine Crew Mod 1.2.1 Alt w beards conflicts with German U-Boat Crew Language Pack Stormys DBSM SH5 v1.3 additional crew sounds beta6 conflicts with German U-Boat Crew Language Pack \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_109.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_40.ogg -D -A +W +S \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_67.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_73.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_95.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Normal\MC_CR_CHIE F_96.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_109.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_40.ogg -D -A +W +S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_67.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_73.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_95.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\NormalDepressed\M C_CR_CHIEF_96.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_104.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_109.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_36.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_40.ogg -D -A +W +S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_67.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_73.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Tension\MC_CR_CHI EF_95.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_109.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_40.ogg -D -A +W +S \data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_67.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_73.ogg -D -A -W -S \data\Sound\Speech\ChiefEngineer\Whisper\MC_CR_CHI EF_95.ogg -D -A -W -S \data\Sound\Speech\ExecutiveOfficer\Normal\MC_CR_S O_62.ogg -D -A -W -S \data\Sound\Speech\ExecutiveOfficer\Tension\MC_CR_ SO_62.ogg -D -A -W -S \data\Sound\Speech\ExecutiveOfficer\Whisper\MC_CR_ SO_62.ogg -D -A -W -S \data\Sound\Speech\RadioMan\Normal\MC_RR_RADIO_15. ogg -D -A -W -S \data\Sound\Speech\RadioMan\Tension\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\Speech\RadioMan\Whisper\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\Speech\WatchOfficer\Whisper\MC_QRF_WAT CH_12.ogg -D -A -W -S \data\Sound\Speech\WatchOfficer\Whisper\MC_QRF_WAT CH_15_A.ogg -D -A -W -S \data\Sound\Speech\WatchOfficer\Whisper\MC_QRF_WAT CH_15_B.ogg -D -A -W -S NewUIs_TDC_6_7_0_New_radio_messages_German conflicts with German U-Boat Crew Language Pack \data\Sound\speech\radioman\normal\MC_RR_RADIO_15. ogg -D -A -W -S \data\Sound\speech\radioman\tension\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\speech\radioman\whisper\MC_RR_RADIO_15 .ogg -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with German U-Boat Crew Language Pack \data\Sound\speech\radioman\normal\MC_RR_RADIO_15. ogg -D -A -W -S \data\Sound\speech\radioman\tension\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\speech\radioman\whisper\MC_RR_RADIO_15 .ogg -D -A -W -S Stormys DBSM SH5 v1.3 additional crew sounds beta6 conflicts with MightyFine Crew Mod 1.2.1 Alt w beards \data\Scripts\AI\Crew\Crew_Idle_Actions_CR.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_DER.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_QR1.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_QR2.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_TRA.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_TRA_7A.aix -D -A -W -S \data\Scripts\AI\Crew\Crew_Idle_Actions_TRF.aix -D -A -W -S FX_Update_0_0_18_ByTheDarkWraith conflicts with Dynamic Environment SH5 Basemod (light) \data\Textures\TNormal\tex\water_splash.dds -D -A -W +S FX_Update_0_0_18_ByTheDarkWraith conflicts with Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 \data\Textures\TNormal\tex\Thumbs.db -D -A -W -S FX_Update_0_0_18_ByTheDarkWraith conflicts with Stormys DBSM SH5 v1.3 additional crew sounds beta6 \data\Sound\Sh.sdl -D -A -W -S NewUIs_TDC_6_7_0_New_radio_messages_German conflicts with Stormys DBSM SH5 v1.3 additional crew sounds beta6 \data\Sound\speech\radioman\normal\MC_RR_RADIO_15. ogg -D -A -W -S \data\Sound\speech\radioman\tension\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\speech\radioman\whisper\MC_RR_RADIO_15 .ogg -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with Stormys DBSM SH5 v1.3 additional crew sounds beta6 \data\Sound\speech\radioman\normal\MC_RR_RADIO_15. ogg -D -A -W -S \data\Sound\speech\radioman\tension\MC_RR_RADIO_15 .ogg -D -A -W -S \data\Sound\speech\radioman\whisper\MC_RR_RADIO_15 .ogg -D -A -W -S OPEN HORIZONS II_full v1.3 conflicts with Stormys DBSM SH5 v1.3 additional crew sounds beta6 \data\Sound\Sh.sdl -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with stoianm pitch&roll for SH5 V1 (normal and ext torp reload)) \data\Submarine\NSS_Uboat7a\NSS_Uboat7a.sim -D -A -W -S \data\Submarine\NSS_Uboat7b\NSS_Uboat7b.sim -D -A -W -S \data\Submarine\NSS_Uboat7c\NSS_Uboat7c.sim -D -A -W -S \data\Submarine\NSS_Uboat7c41\NSS_Uboat7C41.sim -D -A -W -S Trevally Automated Scripts v0.6 conflicts with Trevally Harbour & Kiel Canal Pilot v2.6 NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with Trevally Harbour & Kiel Canal Pilot v2.6 OPEN HORIZONS II_full v1.3 conflicts with SH5Lifeboats_2.0 Equipment_Upgrades_Fix_1_2_byTheBeast conflicts with A Fistful of Emblems v1.51 \Data\UPCDataGE\UPCUnitsData\Equipment.upc -D -A -W -S \Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc -D -A -W -S FX_Update_0_0_18_ByTheDarkWraith conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with IRAI_0_0_30_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with FX_Update_0_0_18_ByTheDarkWraith \data\Objects\Sensors\UBoot_Sensors.fx -D -A -W -S \data\Objects\Sensors\UBoot_Sensors.GR2 -D -A +W +S \data\Objects\Sensors\UBoot_Sensors.sim -D -A -W +S OPEN HORIZONS II_full v1.3 conflicts with FX_Update_0_0_18_ByTheDarkWraith \data\Zones.cfg -D -A -W -S \data\Library\flag.dat -D -A -W -S \data\Sound\Sh.sdl -D -A -W -S NewUIs_TDC_6_7_0_ByTheDarkWraith conflicts with NewUIs_TDC_6_7_0_New_radio_messages_German \data\Sound\RadioMessages\BDU\BDU_0.wav -D -A -W -S \data\Sound\RadioMessages\BDU\BDU_1.wav -D -A -W -S \data\Sound\RadioMessages\BDU\BDU_2.wav -D -A -W -S \data\Sound\RadioMessages\BDU\BDU_3.wav -D -A -W -S \data\Sound\RadioMessages\BDU\BDU_4.wav -D -A -W -S \data\Sound\RadioMessages\Campaign\Campaign_0.wav -D -A -W -S \data\Sound\RadioMessages\Campaign\Campaign_1.wav -D -A -W -S \data\Sound\RadioMessages\Campaign\Campaign_2.wav -D -A -W -S \data\Sound\RadioMessages\Campaign\Campaign_3.wav -D -A -W -S \data\Sound\RadioMessages\Campaign\Campaign_4.wav -D -A -W -S \data\Sound\RadioMessages\Generic\Generic_0.wav -D -A -W -S \data\Sound\RadioMessages\Generic\Generic_1.wav -D -A +W +S \data\Sound\RadioMessages\Generic\Generic_2.wav -D -A +W +S \data\Sound\RadioMessages\Generic\Generic_3.wav -D -A -W -S \data\Sound\RadioMessages\Generic\Generic_4.wav -D -A +W +S \data\Sound\RadioMessages\Generic\Generic_5.wav -D -A -W +S \data\Sound\RadioMessages\Generic\Generic_6.wav -D -A -W +S \data\Sound\RadioMessages\Generic\Generic_7.wav -D -A +W +S \data\Sound\RadioMessages\Generic\Generic_8.wav -D -A -W -S \data\Sound\RadioMessages\Generic\Generic_9.wav -D -A +W +S \data\Sound\RadioMessages\Sunk-Sinking\Sunk-Sinking_0.wav -D -A -W -S \data\Sound\RadioMessages\Sunk-Sinking\Sunk-Sinking_1.wav -D -A -W -S \data\Sound\RadioMessages\Sunk-Sinking\Sunk-Sinking_2.wav -D -A -W -S \data\Sound\RadioMessages\Sunk-Sinking\Sunk-Sinking_3.wav -D -A -W -S \data\Sound\RadioMessages\Sunk-Sinking\Sunk-Sinking_4.wav -D -A -W -S \data\Sound\RadioMessages\Units\Units_0.wav -D -A -W -S \data\Sound\RadioMessages\Units\Units_1.wav -D -A -W -S \data\Sound\RadioMessages\Units\Units_2.wav -D -A -W -S \data\Sound\RadioMessages\Units\Units_3.wav -D -A -W -S \data\Sound\RadioMessages\Units\Units_4.wav -D -A -W -S \data\Sound\speech\radioman\normal\MC_RR_RADIO_15. ogg -D -A +W +S \data\Sound\speech\radioman\tension\MC_RR_RADIO_15 .ogg -D -A +W +S \data\Sound\speech\radioman\whisper\MC_RR_RADIO_15 .ogg -D -A +W +S NewUIs_TDC_6_7_0_Real_Navigation conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Menu\menu.txt -D -A -W -S OPEN HORIZONS II_full v1.3 conflicts with NewUIs_TDC_6_7_0_ByTheDarkWraith \data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W +S \data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W +S \data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A -W -S \data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A -W -S \data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI. dsd -D -A -W -S \data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A -W -S \data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S Trevally and many thanks:here ,the result: |
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