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Old 09-02-11, 03:55 PM   #16
kiwi_2005
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wasn't Topgun an arcady game I remember that game back then but never tried it as I was right into the space sims - Tie fighter, Wing Commander series. Just play Falcon 4, Lock on or Flanker 2.0 if your looking for realism.
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Old 09-02-11, 08:38 PM   #17
difool2
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Quick question: has anyone managed to turn someone (be they one of the stereotypical "twitch" gamers, or whoever) onto sims (of whatever kind-sub, racing, flying etc.)? I wonder if it is just lack of exposure to games in niche markets which they may not have ever heard of before, but which they'd like if they knew about them. Then again what do I know...
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Old 09-02-11, 09:31 PM   #18
CCIP
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Not so much vehicular sims, but I did get a couple of people from Civilization IV/V to Paradox's CK/EU/Vicky/HoI series, from standard RTS to Combat Mission, and from Modern Warfare to ArmA. So it's totally plausible - you just gotta really know what the people like and make a good pitch for why more realism is not boring but much the opposite.
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Old 09-03-11, 06:03 AM   #19
Hottentot
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Quote:
Originally Posted by Philipp_Thomsen View Post
Companies are making games for KIDS, and screw the adults who likes simulators. What a waste of programming.
It's funny you should mention this. Just recently when playing Witcher 2 (yes, I know, not a sim and not the point of the thread, but still), I was wondering how these days some games try to be so adult-like and how it doesn't work at all.

My pet peeve is the "deep and philosophical" approach. I admit it, I'm a heretic: I thought Planescape Torment had a crappy plot full of holes. I never understood the comments praising the "masterful writing", the "awesome epic story" or the "deep and thought provoking dialogues". A good game, but I always found Baldur's Gate series much better. The same with Witcher series that are according to some people the pinnacle of philosophy.

The deepest thoughts I have ever found from any game go along the lines: "Life can be bad. But life can be good too! Sometimes you don't know if life is good or bad or a chocolate cake", followed with lots of angst. I just don't get the appeal. I haven't ever learned a single new thought from a game, nothing that had made me think about anything. And resurfacing memories from the high school days don't count as thinking.

Point being, I actually wish they still made games for kids, not kids who think they are adults. In my day the very first Super Mario Bros was the idea of a game. Pure and undiluted fun that worked. I find myself having less and less time for playing, so I'm more and more hoping a game would simply let me have fun and not try to shove stuff down my throat. Sims are exception: if I buy a sim, I know that I'm going to invest a lot of time into it. But they are the only one.

Thanks for the soapbox, you can have it back now.
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Old 09-20-11, 12:23 AM   #20
Nickolas
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Quote:
Originally Posted by Krauter View Post

To This...


*Sigh*.. maybe the developpers suffered an aneurism or something..
*jaw drops*
WW2 meets TF2 meets Quentin Tarantino

i don't want to live on this world anymore.
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Old 09-20-11, 01:47 AM   #21
Catfish
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Hi,
if you're in for flight sims WW1 style then there are "Rise of Flight" and "Over Flanders Fields". As flight sims, there is nothing more "real" and immersive than those.
But especially in Rise of Flight, you might find out that all previous sims were Arcade, and you can't fly at all, not even on a PC
(I am still not able to properly land some of those crates without smashing my nose, after 2 years - especially the Nieuport 17, the Sopw. Camel, and the Gotha G.IV. Not that i not also manage to also break the DFW C.V in a a landing ).


There's a lot at Youtube if you are interested.


I understand what you mean, but as long as there is a PC market (meaning not XBox, PS/3 etc.) there will be simulations -
Even SH5 is, if modded, a very good hardcore sim. I am looking forward to more of this stuff. It's certainly a shame that companies like Sierra, Jane's and others quit. Imagine that love to detail with today's possibilities and technical enhancements.

Greetings,
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Old 09-22-11, 04:23 AM   #22
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I still take fun from trying to finetune a car in GTR-2 via the original MOTEC interpreter software. The sim produces a overwhelming ammount of physical data, which gets then presented and analysed in the original analysis software of the pro teams in reality are working with. Can'T say I am good at understanding all the technical stuff, but I learn a lot just from being occupied with the matter.

That is simulation, too!

Learning a complex cockpit module and realistic procedures in FS9/FSX (none of the Microsoft default airliners, but the real good stuff by PMDG, iFly, Level-D coming with hundreds of pages in their manuals) - that is simulation, too.

If you are after mission drama and battle hectic - I use to get wet sweat-soaking hands when things get really tight in Steel Beasts Pro (and a spasm in my tongue from all the cursing and swearing ). Battle-wise, a crowded close distance battle in SBP beats everything I ever had in any other game or sim.

And then there is always the option to ignore old graphics and trying to get a copy of "Flight of the Intruder" running.
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Old 09-22-11, 06:11 AM   #23
Castout
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I used to be pretty realism hardcore gamer.

I've now come to appreciate simpler games. I would feel disgusted playing WoT if it was just 2 years ago.


The thing is most people have a hectic real life. They want to blow some steam in some simple fun games. High complexity sims often feel like work than play.

I still love realistic games no doubt but can appreciate simple fun games.
Hey games are fun because they can be stupid and silly.

If I want thinking game I would choose board game specifically Euro type boardgames. I no longer view electronic games as more than entertainment. Board games however I'd call many of those educational and 'training' games. If anyone wants to learn strategy, teach their kids strategy or lessons/wisdom of life, forget Starcraft 2 and play Euro boardgames isntead. No kidding. It's like heaven and earth, Starcraft 2 is no strategy game. It's a game too shallow to have anything to do with strategizing. I'm sorry I don't care if you are the world champion of Starcraft 2 a million times over. In my view you're nothing but a very good gamer not a very good strategist.

I'm looking to buy Japanese Go to collect btw for its simplicity in form and its history but have found it is extremely difficult to find locally.
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Old 09-23-11, 06:15 AM   #24
oche
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Quote:
Originally Posted by Krauter View Post
Meh, I'm somewhat from "this generation" and I can say I do enjoy the mindless run and gun FPS now and then, but sims like FSX, Silent Hunter, SBP and DW as well as grand strategy games like the HOI series give me the most pleasure.

Also, even decent FPS' can be turned into stupidity.

Case in point:

(and this is the one that upset me the most..)
This..


To This...


*Sigh*.. maybe the developpers suffered an aneurism or something..
I totally agree, can't get more stupid than that
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