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Old 08-30-11, 03:57 AM   #1
Bubblehead1980
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Quote:
Originally Posted by Gibus View Post
Hi Maddy,

I tested your solution in career mode. It works perfectly (I had high hopes but it is always wise to check) and I tested also wakeless Mk16. A small wonder these torpedoes!
I sank the CVE Junyo during his trip from Manila to Mako December 1, 1944 (3 torpedoes) and BB Haruna left Singapore on November 29 (4 torpedoes).
The shooting taking place at over 6,000 meters, the destroyers are totally lost and stop to listen not knowing anything else. I tried to draw one, but he intends to get the torpedo and starts like a rabbit from 1 to 15 knots in a few tiny seconds.
So I will propose your solution to the French community.

However, I still have not abandoned the original idea. I would like to submit for your consideration the following observation:
When you resume a backup, the status of the doors tubes is returned. So if they are written in a backup file (uncoded), although it must be a way to retrieve information for connecting the LEDs. No?
Thank you for your opinion.

Regards.
Gibus

Gibus, would you release a mod for JSGME that makes the Mark 16's wakeless?
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Old 08-30-11, 05:32 AM   #2
Gibus
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See here : http://www.subsim.com/radioroom/show...50#post1739350
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Old 08-30-11, 01:19 PM   #3
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The basic problem is that Uboats had a maximum of six tubes and as SH4 is built on Uboat tech, the facility is not there for all ten tubes to have indicators. The first six can have indicator lights though, but will need an unorthodox approach to get round some of the limitations of the engine - is that any use? You can also set them up to be clickabe to open and close the doors.

It's been a long time since I played - what do the US indicators do for the panel that is there? Do they change colour between loading (white?) ready (green?) and empty (red?).
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Old 08-31-11, 02:10 AM   #4
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Originally Posted by Nisgeis View Post
You can also set them up to be clickabe to open and close the doors.
Hello,

I want to be sure I understood the meaning of this sentence. Do you want to develop and explain how to do it, please?

Gibus
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Old 08-31-11, 05:20 PM   #5
John Channing
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Quote:
Originally Posted by Nisgeis View Post
It's been a long time since I played...

Probably because you have been so busy finishing off the "Distance to Track" feature for the 3-D TDC?

Amiright?



JCC
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Old 08-31-11, 05:27 PM   #6
razark
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Originally Posted by John Channing View Post
Probably because you have been so busy finishing off the "Distance to Track" feature for the 3-D TDC?

Amiright?



JCC
I'm sure that's it. We'll see it any day now. Along with a "True Bearing" display for the radar.
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