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Old 08-30-11, 03:01 AM   #1
Ares356
Bilge Rat
 
Join Date: Aug 2009
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OMG Thanks very cool!!
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Old 08-30-11, 04:30 AM   #2
Magic1111
Silent Hunter
 
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Quote:
Originally Posted by Ares356 View Post
OMG Thanks very cool!!
Welcome aboard !!!
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Old 08-30-11, 04:19 PM   #3
Kanelglass
Seaman
 
Join Date: Jul 2007
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Hi. I have tested your mod and everything works great, except for one small little thing; my AOB wheel in the TDC is dead locked, and even if I set the TDC to on/manual I can't turn it, does anyone know why?

Btw, thanks to all you modders for your great work!

EDIT:
Oh sorry, it's the target-bearing-wheel that doesn't turn, but it's not too much of a problem because it seems to change when turning the attack periscope or UZO. It doesn't change visually when I turn the scope, but the firing angle seems to turn, so I guess it works.

Last edited by Kanelglass; 08-31-11 at 10:42 AM.
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Old 09-05-11, 03:23 PM   #4
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
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Default 3 Times Toggling Clock

Hey Guys

i got it working.
I created a new clock wich can be toggled between 3 Types.

Just click in the middle of the dials an you switch the type of clock.
in the upper left and rigth of the toggle button for starting and stopping the clock there are the draggable areas.

Here are the three types.

i got the first chrono runnig and the others are still to add in the dials.cfg.

the quality of the clocks will also be fixed.

i banned the stock clock out of view. So the Clock will only be shown if you want it to be shown.









This one will also be a part of the next update.

Still have not enough time to get it finished now.

But Work will go on.

Best Regards

DrJones
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Old 09-05-11, 03:35 PM   #5
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
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Thats a great feature DrJones
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Old 09-05-11, 03:36 PM   #6
Magic1111
Silent Hunter
 
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Quote:
Originally Posted by DrJones View Post
Hey Guys

i got it working.
I created a new clock wich can be toggled between 3 Types.

Just click in the middle of the dials an you switch the type of clock.
in the upper left and rigth of the toggle button for starting and stopping the clock there are the draggable areas.

Here are the three types.

i got the first chrono runnig and the others are still to add in the dials.cfg.

the quality of the clocks will also be fixed.

i banned the stock clock out of view. So the Clock will only be shown if you want it to be shown.

...



This one will also be a part of the next update.

Still have not enough time to get it finished now.

But Work will go on.

Best Regards

DrJones
Hi !

Excellent News !!!

Best regards,
Magic
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Old 09-05-11, 04:36 PM   #7
Sartoris
Captain
 
Join Date: May 2011
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Wow, this looks amazing! So atmospheric! I hope you and TDW can make it compatible with OM. It's incredibly inspiring to see so many great modders working on this game.
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Old 09-07-11, 12:32 PM   #8
DrJones
Samurai Navy
 
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Quote:
Originally Posted by Sartoris View Post
Wow, this looks amazing! So atmospheric! I hope you and TDW can make it compatible with OM. It's incredibly inspiring to see so many great modders working on this game.
Thank you...i think some day it will be compatible with MO.

Regards

DrJones
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Old 03-29-13, 07:52 AM   #9
Donkey-Shot11
Watch
 
Join Date: Nov 2009
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Default How to install

Probably a total noob question: but how do you install this mod?
It looks great!
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Old 03-29-13, 07:54 AM   #10
DrJones
Samurai Navy
 
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Quote:
Originally Posted by Donkey-Shot11 View Post
Probably a total noob question: but how do you install this mod?
It looks great!
Hey Mate,

the same way you activate all the other mods...use the jsgme mod activator

Best Regards

DrJones
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Old 03-29-13, 12:22 PM   #11
Donkey-Shot11
Watch
 
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Thanks mate,

Haven't played SH in ages, so I'm a bit rusty.
I forget about jsgme.
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Old 03-29-13, 01:17 PM   #12
DrJones
Samurai Navy
 
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
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Downloads: 343
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Default

Quote:
Originally Posted by Donkey-Shot11 View Post
Thanks mate,

Haven't played SH in ages, so I'm a bit rusty.
I forget about jsgme.
No Problem mate...
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