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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Thanks.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#2 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#3 |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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theres gotta be something effected by the HI_RES fix, looking thru the .DLL i dont see any extensions that change the button pathway. Even all the CFG files are correct, this is defiently over my head. SO.. i need a real SH3 file expert to figure this one out.
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#4 |
Weps
![]() Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
Uploads: 0
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This change only allows you to go instantly to one set MAXIMUM TC. You can set max TC to whatever you want, but if you specify 128X, that's the fastest the game will ever go. Open SilentHunterIII/data/Cfg/main.cfg The 2nd item is Time Compression. Note this is my modified file with several altered (non-stock SH3) values. Change the last line to whatever you want (and your system can support with decent frame rates).
[TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=512 <= lets time go faster near land default = 32 CriticalDamage=1 CrewEfficiency=1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=1 RadioReport=128 <= doesn't work; TC still drops to 1X; default = 1 Particles=8 PrayState=128<= time passes faster while waiting; default = 32 HunterState=256 <= time passes faster while waiting; default = 32 3DRender=32 Maximum=4096 <= you need a fast CPU and video card for this or frame rate slows waaaay down Remember, SH3 creates a folder in My Documents in which to store your games and careers. It places a copy of main.cfg there too, and it uses that copy, not the one in the game folder, so be sure you change the file in BOTH locations.
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#5 |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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^^^ Very good...
Might be worth configuring it this way as I seldom exceed 128x. So it's just a question of the trade off of not being able to exceed, weighed against the convenience of one button acceleration. Good food for thought, thanks! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#6 |
Lieutenant
![]() Join Date: Aug 2011
Location: New York City
Posts: 261
Downloads: 101
Uploads: 0
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ok so i finally figured out what messed up the f10 and f11 problem as well as correcting the freezing issue when taking screenshots on higher resolution. The hi-resolution fix i had used an installer for the windows batch file using sp2. That service pack 2 installer has an incompatible dll in the batch file for windows vista. So i uninstalled the batch file, it came with an uninstaller. Now i can take screenshots no problem and all keys are working just fine. I actually found the answer on the microsoft direct-x forum.
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"A few stood against many that is all that matters" |
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#7 |
Eternal Patrol
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I have no idea what the native resolution of my 28" monitor is, but 1440 x 900 is the max at which my old eyes can still read the icons. I don't use the hi-res fix, and the stretching is so minimal I don't even notice it anymore.
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