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Old 08-26-11, 03:28 PM   #1
chrysanthos
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is this working for surface ship mods too friends?
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Old 08-26-11, 06:19 PM   #2
Missing Name
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From my experiments, only modifying "basic.cfg" will give you the ammo but it will be unusable. I have no idea what other things need to be modified... I'm guessing the menu files, in order to make different shells selectable.
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Old 08-26-11, 07:20 PM   #3
theroc44
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i was thinking the same thing, i miss my SB rounds at night, pre-GWX days lol so far i havent seen any mods for replacing the rounds, and i hate making changes to a working campaign. Maybe someone with GWX and general SH3 experience could let us know which way is the safest.
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Old 08-27-11, 05:52 AM   #4
Jimbuna
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Using my Additional Ammo Mod for GWX as an example (250 deck gun rounds 10.5 and/or 8.8cm...and bear in mind only HE rounds are included with GWX):

http://www.gamefront.com/files/12858...tional_Ammo_7z

There are TWO sets of values you must change...

[SUBMARINE_AMMOLIMITS1] ;105mm
MaxAmmoPerSlot=250

[SUBMARINE_AMMOLIMITS2] ;88mm
MaxAmmoPerSlot=250

[AMMO_TYPE0];10.5cm SK C/32
Idx=0
Year=1939
Month=1
;AP=40
;HE=250
;SS=20
AP=0
HE=250
SS=0
Renown=0

[AMMO_TYPE1];8.8cm SK C/35
Idx=1
Year=1939
Month=1
;AP=40
;HE=250
;SS=40
AP=0
HE=250
SS=0
Renown=0
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