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#12 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
![]() So the dial type is there already, I'm going to see what I can achieve with this new info. I believe I will be able to bring you a working solution to the non existent Impact Angle dial in Sh3 ![]() Still its just theory in my head for the moment - but using what I've learnt with my current project I think I can make it reality ![]() EDIT: Well no go on my Idea - Can't get the needle to rotate at all. Seems that the dialtype has no memory location assigned to that variable, never mind not having code for it. So no way for me to hook onto its value, even if I got code working to calculate the Impact Angle - there's nowhere to put the value for the dial to read ![]() Last edited by reaper7; 08-25-11 at 02:58 PM. |
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