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Old 11-30-05, 03:22 AM   #1
gouldjg
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Join Date: Mar 2005
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Hi Krupp

You are on the ball with most of what you say.

You can look at some previous and present Hollywoods to gain a insight of what can and cannot be done.

The Hollywood were built to give only repairable damage due to how close DC landed but it was my hope to make repairs longer lasting.

Unfortuantly this is all tied in to how fast the crew repair so allthough Hollywoods are OK they are not brilliant.


With current events i.e. the work on the DD AI, I am hoping for a better base game to build a complete new model which has more destroyed systems.

Add to it, new fatigue models to affect the repairs then something may get to be acceptable.

All in all there is nothing wrong with building a system that suits yourself and if you do a search on things like damage or Hollywood, you will see all explanations I have tried to give on each step.

Be cautious in setting things to destructible, it causes error in the game. Check what the Vanilla and see what the safe ones were.
One last thing,

The crash speed, is the ammount of damage taken per second when below crush depths. If you lower this number, I suspect you can prolong the crush death to a little longer.

Good Luck

I wish i could help more but am tied up on other things at the moment.
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Gouldjg's Crew Ability Balancing Mod for SH5 1.2
http://www.subsim.com/radioroom/showthread.php?t=169630
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