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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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It's an overlay texture, basically the night time texture is the same as the daylight one except that everything except the lit up windows is an alpha (transparent) layer and the texture is then unlit.
I don't know how to apply this to ships, or if its hardcoded. The overlay textures are in some dat or other, maybe harbor_kit or something. |
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