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Old 08-17-11, 08:37 PM   #16
Mescator
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Something i think you should probably be informed about. Once code is compiled, it is VERY Difficult, if not impossible to modify. I'm sure the fine modders who grace us would have changed a lot more than they have if they could do it directly rather than skirting around and tweaking things to get the same result.

Much of what you want i would think is hard coded, so before you demand mods to do things, i think you would do very well to LEARN what is possible first.

I also think you greatly underestimate the strain some of your requests would put on even the most powerful computers. 1000 Aeroplanes? That would murder most systems. It's all good and well to want to see bomber wings reducing Rabaul to rubble and each crew member to have individual personalitys, looks, animations and dialogues, but what your talking about is thousands of hours with access to the source code.

I doubt even triple AAA Development teams would generate the capital for that sort of ambition, especially not on a simulation.
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Old 08-18-11, 02:32 PM   #17
Patchman123
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Quote:
Originally Posted by Mescator View Post
Something i think you should probably be informed about. Once code is compiled, it is VERY Difficult, if not impossible to modify. I'm sure the fine modders who grace us would have changed a lot more than they have if they could do it directly rather than skirting around and tweaking things to get the same result.

Much of what you want i would think is hard coded, so before you demand mods to do things, i think you would do very well to LEARN what is possible first.

I also think you greatly underestimate the strain some of your requests would put on even the most powerful computers. 1000 Aeroplanes? That would murder most systems. It's all good and well to want to see bomber wings reducing Rabaul to rubble and each crew member to have individual personalitys, looks, animations and dialogues, but what your talking about is thousands of hours with access to the source code.

I doubt even triple AAA Development teams would generate the capital for that sort of ambition, especially not on a simulation.

Maybe in a few years,
computing power will advance to where this is possible. Do you know that Aces of the Pacific or Aces over Europe were old simulators that 8 bit graphics, but graphics advanced to the point where animated canopies opening is possible. And so on. Graphics and computing power ALWAYS advances and improves. That's just the way it is. In a few years, there will be computer games with 1,000+ aircraft and ships in them.
Just wait and see!
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Old 08-18-11, 07:52 PM   #18
Nbjackso
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Quote:
Originally Posted by Sailor Steve View Post
I think you should learn how to mod instead of whining about all the things you want.
I think you should learn how to whine instead of modding all the things you want.

Sorry, I just couldn't help myself
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Old 08-25-11, 12:34 PM   #19
indy
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Armistead your killen me!.. Stop.. lol.. lol.. lol..
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