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#1 |
Seaman
![]() Join Date: Apr 2011
Posts: 39
Downloads: 193
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nvm, it worked fine, and im now attacking at 10-15km
thanks karle just one more qustion, what value should i but so they spot them further away? |
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#2 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Do you mean the values in the cfg files? These files does not have so much influence as the crew coefficiency regarding detection range. If you`re thinking of the cfg files, just copy them from the Montana. I don`t know witch numbers to put in to increase the range even further. There are limitations on how far you can see ships. Ships get physicly rendered at 30 km. I once sank a ship at 25+ km. The ground behind the ship wasn`t rendered yet.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#3 |
Seaman
![]() Join Date: Apr 2011
Posts: 39
Downloads: 193
Uploads: 0
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so is it the conning tower/Watchmen crew coef i wanna change?
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#4 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Watchmen.
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#5 |
Seaman
![]() Join Date: Apr 2011
Posts: 39
Downloads: 193
Uploads: 0
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alright, everything is awesome now
![]() thanks alot Karle |
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