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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Aug 2010
Posts: 38
Downloads: 155
Uploads: 0
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Well i ran the mod soup fix and it seems to have worked i only count three ginger headed sailors at the moment but in the back of my mind i know a ginger coup is on the cards again!
In the meantime here is my boats new anthem, we all bellow it as we steam across the Coral Sea! |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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I'll have to give it a try, but right now I only count two of them in the boat, and I can't see any of them outside in the rain.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#3 |
Loader
![]() Join Date: Aug 2011
Posts: 90
Downloads: 66
Uploads: 2
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It isn't a TMO issue. I'm running GFO + Real Environments + RSRDC + a bunch of other random mods... no TMO, but that guy's face is on about 3/4 of my crew.
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#4 |
Planesman
![]() Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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It's the stock crewmembers.cfg file. All non-officers do have the Head No.2 assigned. If you edit the file you will have to start a new career bacause the savegame still remembers and uses the old No.2 Head
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