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Old 08-14-11, 04:29 PM   #1
Stormfly
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found also that type of ship (Uekel Medium Composite Frighter), single driver...

it showed also the same damage as from the picture above from a torp impact, but the damage area showed half below the waterline.

a pity was that the ship`s flag was frozen (known problem) but didnt any screw noises while on hydrophone, is something missing here ? ...can someone confirm the same problem ? ...maybe the hydro sounds are not playing if the flag is frozen ?

also, the ships still need the fire effect sounds and secondary explosion sounds fixed.
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Old 08-25-11, 05:31 PM   #2
Dieselglock
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Originally Posted by Stormfly View Post
found also that type of ship (Uekel Medium Composite Frighter), single driver...

it showed also the same damage as from the picture above from a torp impact, but the damage area showed half below the waterline.

a pity was that the ship`s flag was frozen (known problem) but didnt any screw noises while on hydrophone, is something missing here ? ...can someone confirm the same problem ? ...maybe the hydro sounds are not playing if the flag is frozen ?

also, the ships still need the fire effect sounds and secondary explosion sounds fixed.
I am missing hydo sounds on some ships. The Hog Island type A for example is one. The other that I can remember is the SV fishing boat. Some of the other ships like the single stack troop transport (can't remember the name) I always get hydo sound on.

Sometimes I have frozen flags and sometimes not.

Last edited by Dieselglock; 08-25-11 at 06:01 PM.
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Old 08-25-11, 11:15 PM   #3
0rpheus
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Originally Posted by Dieselglock View Post
I am missing hydo sounds on some ships. The Hog Island type A for example is one. The other that I can remember is the SV fishing boat. Some of the other ships like the single stack troop transport (can't remember the name) I always get hydo sound on.

Sometimes I have frozen flags and sometimes not.
This is a known issue and I think Trevally is working on a fix. Until then you can always try OHII base + Environment add-on, which will remove the imported ships that cause this problem.
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Old 08-26-11, 01:45 AM   #4
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Originally Posted by 0rpheus View Post
This is a known issue and I think Trevally is working on a fix. Until then you can always try OHII base + Environment add-on, which will remove the imported ships that cause this problem.
Thanks for the reply. The trouble is I already have sunk almost 300,000 tons and my crew has become quite proficient. I will keep going for a while in this career. Other then these little glitches I am having a lot more enjoyment with the new campaign. There is no doubt in my mind that Trevally will come up with a solution, he all ways does.
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Old 08-26-11, 09:21 AM   #5
mia389
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Originally Posted by Dieselglock View Post
Thanks for the reply. The trouble is I already have sunk almost 300,000 tons and my crew has become quite proficient. I will keep going for a while in this career. Other then these little glitches I am having a lot more enjoyment with the new campaign. There is no doubt in my mind that Trevally will come up with a solution, he all ways does.
I went from OHII full to OHII_Base and Environment and my saved game loaded with no problems. You can give it a try.
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Old 08-27-11, 11:50 AM   #6
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I went from OHII full to OHII_Base and Environment and my saved game loaded with no problems. You can give it a try.
I will give it a try thanks.
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Old 09-07-11, 05:15 PM   #7
THE_MASK
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If OH is the last mod in my list with a sdl file then i have no internal engine sound . I just checked this by deleting the sdl file from OH 1.3 . I have internal engine sound without the sdl file from OH 1.3 . Happened with previous versions as well . Didnt TDW make an sdl application ? Where do i find it .
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