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#1 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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thank you naights
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#2 |
Sparky
![]() Join Date: Mar 2008
Location: Spain
Posts: 154
Downloads: 384
Uploads: 7
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Hi:
Im doing a little underwater mod that attempts to match better my interior mod (With Dynamic Environment) - Underwater visibility reduced. - Underwater is much darker. - Underwater movement effect is little bigger. - Added more impurities. Here some screenshots: North Atlantic U-110 mission Depth under keel (more than 200m) Sub depth (25m) ![]() ![]() ![]() ![]() ![]() Near Bremen (coastal) Depth under keel (30m) Sub depth (15m) ![]() ![]() ![]() ![]() ![]() Detail ![]()
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http://www.subsim.com/radioroom/album.php?u=239334 |
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#3 |
中国水兵
![]() Join Date: Aug 2009
Location: Dayton OH
Posts: 271
Downloads: 130
Uploads: 0
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Looks great!
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#4 |
Sparky
![]() Join Date: Mar 2008
Location: Spain
Posts: 154
Downloads: 384
Uploads: 7
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Thx mia, if you like claustrophobic atmosphere movie style underwaters, you will like this preset.
Edited black input, because at nights was very dark. North sea, at night with fog. Depth under keel (150m) Sub depth (25m) ![]() ![]() Bye !!
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http://www.subsim.com/radioroom/album.php?u=239334 |
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#5 | |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
Uploads: 0
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![]() Quote:
![]() Look also at 5:09minute -> 5:30minute => In the photos the underwater-visibility is ca. 3 - 6 m and not 3 - 6 km as in other mods. So reduced visibility under water is more claustrophobic and ... also more realistic. Last edited by ETsd4; 08-15-11 at 12:12 AM. |
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