![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
|
![]()
When a mod is greyed-out, it means that one or more files have been replaced, and it lists the files involved, and cites the mod that contained that file or files. What you have to do is note the replaced files and understand that the cited mod has been broken as regards the replaced file or files.
You should note that these files have already been replaced in your install by the cited mod. Now what you need to do is either make the replaced files compatible or live with the portion of the mod that has been broken. In general, files that are difficult to make compatible are menu 1064, configuration files, camera files and campaign files. Other than the above general ideas, your question is impossible to answer.
__________________
Irish1958 ![]() |
![]() |
![]() |
![]() |
#2 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
|
![]() Quote:
Thanks.
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
|
![]() |
![]() |
![]() |
#3 |
Chief of the Boat
|
![]()
Graphics and sounds are generally the least prone to cause any catastrophic events.
|
![]() |
![]() |
![]() |
#4 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
|
![]() Quote:
![]() I'm not going to tamper really with the campaign structure or anything like that,mainly interested in improved graphics/textures,sounds for immersion,and a few gameplay tweaks here and there,like in game warning orders etc.
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
|
![]() |
![]() |
![]() |
#5 |
Eternal Patrol
![]() |
![]()
The warning message means that the new mod wants to change something that has already been changed by another mod. While something really bad is possible, most of the time the worst that can happen is that something in the earlier mod won't work anymore.
The best thing you can do is copy whatever the message says and post it here. There is always one of us who can tell if it's a bad thing or not. The biggest one to watch out for is 'Menu.ini'. This will change something central to the game and has a good chance of overriding something you don't want changed. The one you don't have to worry about at all is 'Readme'. They don't show up in-game anyway. As for things that are greyed-out, I don't see why that's a concern because those are mods you've already overwritten. All 'greyed-out' means is that you can't uninstall those mods without uninstalling something else first, and if you try to uninstall a greyed-out mod JSGME will stop you and tell you what those others are.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#6 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
|
![]() Quote:
Interestingly most of the warnings (there are only 3 I think) are relating to the readme as you mentioned,and there is one that alters scene.dat,I think it was the camera mod by Stormfly and Dolphins,I may be wrong. I will draw a summary of my mods up shortly,as i'm just installing some new mods here one at a time ![]() Thanks again for the tip.
__________________
Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
|
![]() |
![]() |
![]() |
|
|