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Old 07-22-11, 11:25 AM   #1
LGN1
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Hi,

I agree it would be nice to have some features of the campaign editor in SH3 Commander. However, as far as I know JScones has stopped all work on SH3 Commander so that this will never happen.

One problem I see is that there are many generic entries in the campaign layers that just call a battleship and the game chooses one. So it's not done by removing all the entries with the corresponding name. The ship can still show up via the generic entries. Removing also these entries would be too severe, I think.

Frau Kaleun's approach sounds for me the best you can achieve.

Cheers, LGN1

PS: I know that it's unrealistic that you can sink, e.g., the Nelson, many times in-game. However, removing it for the entire war if you sink it in '39 also seems unrealistic for me because I guess it would be just replaced in all operations by another battleship. It's not that in this case some operations had been carried out without any battleship support (what would happen if you remove the ship from the scr file).
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Old 07-22-11, 12:19 PM   #2
pditty8811
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Quote:
Originally Posted by LGN1 View Post
Hi,

I agree it would be nice to have some features of the campaign editor in SH3 Commander. However, as far as I know JScones has stopped all work on SH3 Commander so that this will never happen.

One problem I see is that there are many generic entries in the campaign layers that just call a battleship and the game chooses one. So it's not done by removing all the entries with the corresponding name. The ship can still show up via the generic entries. Removing also these entries would be too severe, I think.

Frau Kaleun's approach sounds for me the best you can achieve.

Cheers, LGN1

PS: I know that it's unrealistic that you can sink, e.g., the Nelson, many times in-game. However, removing it for the entire war if you sink it in '39 also seems unrealistic for me because I guess it would be just replaced in all operations by another battleship. It's not that in this case some operations had been carried out without any battleship support (what would happen if you remove the ship from the scr file).

You make several good points. But does GWX put Battleships in the RND layer? That would be an intentional ahistorical mistake if they did.

As far as another battleship taking its place in operations, well if all battleships are assigned courses throughout the war, I wouldn't think there would be any Capital ships left to fill the spot. But I understand what your saying, but as the limitations we face at this present time I don't think we should be too pickey.
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Old 07-23-11, 01:31 PM   #3
TorpX
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Really, if you are playing in a realistic manner, and the game mechanics are realistic, you should not be sinking capitol ships that often (or even encountering them). I don't see any reason for this much fuss.
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Old 07-24-11, 04:32 PM   #4
pditty8811
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Originally Posted by TorpX View Post
Really, if you are playing in a realistic manner, and the game mechanics are realistic, you should not be sinking capitol ships that often (or even encountering them). I don't see any reason for this much fuss.

Well, if players want to go out of their way to stop operation Torch or the raid on Taranto I would think they would want to take out the CV's that did these invasions.

As I don't think it would be that hard to do for a programmer, as I don't have programming experience. But I'm beginning to think I will have to do this myself, if I can.

I'm sure there would be many players out there that would enjoy such a mod.
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