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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 | |
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![]() Join Date: Jul 2011
Location: CT, USA
Posts: 22
Downloads: 24
Uploads: 0
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![]() Quote:
That is my point. I'm willing to do my own research by playing, but was jsut looking for some premade graphs (i like graphs, its like pictures for math) and other stuff that explains how the game models visual ship detection and torpedo efective ranges. stuff like that. Maybe its all in the manual, idk. I probably should read it first.
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