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06-24-11, 06:22 AM | #76 | |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
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Thanks for the reply and the wishes, I think things may be going ok now, only time will tell. Re the super turms, what is the compatiblity version, opposed to the straight super turms? Or am I being my usual dumb self, I ask as I can't see any readme in the compat .rar. Best regards and wishes. Fubar2Niner |
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06-24-11, 01:32 PM | #77 |
Sailor man
Join Date: Jul 2007
Location: Reading
Posts: 50
Downloads: 249
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Hi Leigh,
Its been a while, but seeing your new version of super turms and Privateers type 2 and type 9 Turm your way has brought me back to making emblems again. I have some new type 7 emblems and type 2 emblems already in the bag and i've started looking at the type 9. If your interested in them i will mail them to you. Iv'e used your template for the rescaled type 9 turm but i've got a few weird results on the port side of the tower. I dont know if this is because i've used compression when saving in GIMP or i've not got the rescaled turm loaded. I have used the turm your way with 3 x mg34... does this have the rescaled turm or should i be using the standard template? Kind Regards Steve. |
06-24-11, 02:04 PM | #78 |
Stowaway
Posts: n/a
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I'd think there would be a new template for the re-scaled Turm.
I have not downloaded and checked the files but I'd suggest you start there. |
06-26-11, 10:25 AM | #79 |
Captain
Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 534
Downloads: 674
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Salute Aces....
I must really need a little rest........I only discovered today your "New" released.....Help! Fantastic work mon ami.....Thank you
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Borgneface |
07-03-11, 11:01 AM | #80 | |
Nub
Join Date: Jul 2011
Posts: 2
Downloads: 12
Uploads: 0
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A question! Is it a problem if I were to throw DBSM or Thomsen's sound mod on top of that list? Or is doing so likely to cause CTDs, missing reports or any other oddities? Awesome looking mods by the way. |
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07-05-11, 11:18 AM | #81 | ||
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
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This is my mod list for my IXb career Generic Mod Enabler - v2.6.0.157 [D:\Program Files (x86)\Ubisoft\SilentHunterIII\MODS] GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - VIIC41 Player Sub LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge Searchlights_Removed Torpedo damage Final ver2.0 Foam WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Flags_enlighten GWX - Late War Sensors Snorkel Antennas TiefeMkI(German) Rapt0r's Uniforms V2.0 [Grey] No Medals On Crew [Patch] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Derzeitige Tiefe konrad krumms type 7c b25_ConningTower_Mid Kaleun's Cap Wooden_Lifeboats_Mod_1.1 Destroyers&Corvette Materials file for Aces' multi-mod v1.3 DD_VisibleMines_V1.0 Torpedo_HAHD_1024_GWX Thomsen's Sound Pack V3 PT_SoundPack_V3.1 PT_SoundPack_V3.2 Karle's_Crash_Dive_Mod Merchant_Fleet_Mod_3 GWX3.0 All_Weather_Guns WB's Renown Replacement Q Ship mod GWX3.0 Aces' Multimod compatability fix release v1.3 public beta Aces'_Multimod_Fix_v1.3_Johann_add-on Aces' Radio Room Postcards Type IXb - The Wolf Aces' Super Turms v6 for GWX --------------------------- I've disabled 9c-1 turms, damo's atmos and repo 105mm gun for the moment in an attempt to trace what's going on Any help shipmates ? Best regards. Fubar2Niner |
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07-05-11, 02:27 PM | #82 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
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UPDATE !!
Hi shipmates
Ok after much enabling/disabling mods there definately seems to be a link between anything Super Turms 6 related and the IXb. No matter which mods I switch out using a IXb, the only time I get a hull with no holes is if I only use Super Turms v5.1... If I sail in a type 7 OR a IXc there is no problem re any Super Turms 6 mods. So that is what I have found, unfortunately, I have no idea how to find what part of the IXb and Super Turms 6 is conflicting as JSGME shows no obvious conflicts. Now it's over to you guys.... @Aces me ol' mate, perhaps you can look into this when you get back please.... My working mod list using a IXc Generic Mod Enabler - v2.6.0.157 [D:\Program Files (x86)\Ubisoft\SilentHunterIII\MODS] GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - VIIC41 Player Sub LifeBoats&Debris_v4 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Waterstream+Exhaust Combi V2.3 for GWX3 New Uboat Guns 1.2 Real Depth Charge Searchlights_Removed Torpedo damage Final ver2.0 Foam WAC4.1 SubPen_animated_18.02.2010 Combat Radio Frequency Flags_enlighten GWX - Late War Sensors Snorkel Antennas TiefeMkI(German) Rapt0r's Uniforms V2.0 [Grey] No Medals On Crew [Patch] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Q Ship mod GWX3.0 Derzeitige Tiefe konrad krumms type 7c b25_ConningTower_Mid Kaleun's Cap Wooden_Lifeboats_Mod_1.1 Destroyers&Corvette Materials file for Aces' multi-mod v1.3 DD_VisibleMines_V1.0 Torpedo_HAHD_1024_GWX Karle's_Crash_Dive_Mod Merchant_Fleet_Mod_3 SH-5 Water for GWX 3.0 V0.8 20 Km Atlantic campaign (default) Sobers_3d_Waves Subphones Thomsen's Sound Pack V3 PT_SoundPack_V3.1 PT_SoundPack_V3.2 SH3 Gramophone Aces' Multimod compatability fix release v1.3 public beta Aces'_Multimod_Fix_v1.3_Johann_add-on Aces' Super Turms v5.1 GWX Version Aces' Radio Room Postcards Type IXb - The Wolf Aces' Super Turms v6 for GWX Aces' Super Turms v6 Damo's Type 7 Atmospheric Interior lighting add-on Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 3x MG-34 version for GWX ----------------------------- Using a IXb I have to disable the last 3 mods Best regards. Fubar2Niner |
07-18-11, 11:42 AM | #83 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
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FInally checked out the TypeVII family and all I can say is,Wow,I cant believe how good the game looked last night.I change all my camera settings to look like SH5 and its to the point where it looks like SH5.Its hard to express how impressed I was but to say that at one point last night I said out loud.....Super,dupah.woopah DAM!!!
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07-18-11, 11:49 AM | #84 | |
Argentinian Skipper
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Many thanks and best regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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07-18-11, 11:58 AM | #85 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
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07-18-11, 01:51 PM | #86 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
Uploads: 0
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Email sent Fitz.
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07-18-11, 03:14 PM | #87 |
Argentinian Skipper
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OK, many thanks.
Downloading... Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
07-19-11, 09:56 PM | #88 |
Grey Wolf
Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 908
Downloads: 153
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Just downloaded this and much of it looks fantastic, but I am getting some glitches. Hopefully, Aces or someone else will have some ideas what I am missing or doing wrong.
On VIIC the following occurs- Hatch from control room to hydrophone/radio room is now closed. Can see up into the conning tower and bridge from control room, but cannot access conning tower itself. Both planesmen are missing though they show on the crew/damage screen. The hatch from hydrophone/radio room forward is now missing(black empty field). Some integrated orders do not work ie. raising and lowering scopes from weapons officer station. Here is my list of activated mods- gwx capt america's icons gwx no medals on crew wb mission orders light v1.1 wolfhunter's_ixb_u124_1_2 thomsen's sound pack v3.2cg torpedo damage final ver2.0 gwx enhanced damage effects lifeboats&debris_v4 searchlights removed fubars58viic waterstream&exhaust combo v2.3 for gwx3 gwx dfa flags&pens 2010 gwx integrated orders patch_compat_gwx_intorders gwx open hatch mod aces super turms v6 gwx aces multimod compat fix fms turm 7c aces type 9c-1 superturm (old emblem comp) Any and all help greatly appreciated!
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07-19-11, 11:04 PM | #89 | |||||||
Eternal Patrol
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[edit] On second thought, I don't see the Full Open Hatch Conning Tower mod in your list, so Aces may have made it look open but unusable. Quote:
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“Never do anything you can't take back.” —Rocky Russo |
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07-20-11, 02:04 AM | #90 | |
Silent Hunter
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Please note Ace´s MOD-List on first Post on first page of this Thread (he uses GWX as Base too) and compare it with your list ! Best regards, Magic |
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