![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1576 |
Bilge Rat
![]() Join Date: Dec 2010
Posts: 1
Downloads: 21
Uploads: 0
|
![]()
Ok. uninstalled all my other mods, and went for this one. However , i'm fairly new at this. I torpedoed a destroyer and sank it then set sail with my tail between my legs as in hot pursuit were 2 other destroyers. Now.. these things are sticking to me like dog poo to the sole of your shoe could not shake them off. Now, not only that, there are now 8 of them. After a day of being peppered (unsuccessfully i might add) with depth charges i eventually ran out of Oxygen. In this massive thread somewhere is a way to change this difficulty so you can get rid of the poo easier. can any one help me out!!?? Please
Morgs ![]() |
![]() |
![]() |
![]() |
#1577 | |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
|
![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=171973 I'm not sure if this truly fixes that problem, it may be hardcoded (meaning it's only correctable by the development team that created SH5, that would be bad and mean that SH5 is truly dead for me). Hopefully it is fixable. I believe The Dark Wraith is working on an update for his Magnum Opus that contains a myriad of improvements and hopefully this version will make SH5 playable at last. Can't wait! ![]()
__________________
***THE GENERAL*** Last edited by The General; 07-14-11 at 09:34 AM. |
|
![]() |
![]() |
![]() |
#1578 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
Sorry to report I have the upright oil slick problem, they seem to follow the sub around sometimes too. Also hilarious light shafts shining through the faces of the two interactable characters (engineer and mission commander) in the sub pen
![]() Haven't seen a fix anywhere but never hurts to bug report. ![]() Last edited by 0rpheus; 07-18-11 at 02:09 AM. |
![]() |
![]() |
![]() |
#1579 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
|
![]() Quote:
// |
|
![]() |
![]() |
![]() |
#1580 |
Medic
![]() Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
|
![]()
Hi guys,
After installing via JGSME MO plus patch, I get a funny grey "popup" shield in harbour. It is divided in 2 black windows with an unclickble "ok". Then on the grey part below it gives 3 clickable but not responding alternatives OK, ACCEPT and eehhrm CANCEL. No other mods installed, no such prob on vanilla. I cannot interact with fregattencaptain for missionorders ect. No probs single mission (what I played thusfar)... Any clues? Cheers, Trebb. ![]()
__________________
Flying Dutchman |
![]() |
![]() |
![]() |
#1581 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
Any idea what the big pink splotch that appears when you've sunk a ship is? Sometimes it seems to rest on the waves, other times it seems to float about conning tower height, giving everything below the deck crew's eye-level a pink tinge!
|
![]() |
![]() |
![]() |
#1582 |
Black Magic
![]() |
![]()
It's the flare's reflection on the water. Look high up in the sky and you'll see a red flare burning (if the unit fired off a flare before being destroyed). This comes from the FX_Update mod.
|
![]() |
![]() |
![]() |
#1583 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
Oh, I see! Thanks TDW
![]() Any idea on what causes the oil slick glitch then? Looks like one of those hair-tearing recurring issues that just won't go away! ![]() |
![]() |
![]() |
![]() |
#1584 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#1585 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]() Quote:
Same with the uboat CTD fix, that's included too isn't it? Or should I be getting that as well? I'm a bit new to SH5 modding, so sorry if these are dumb questions! Current JSGME list: Magnum Opus 0 0 1 Magnum Opus v0 0 1 Magnum Opus patch2 Arclight MRP Critical hits 1.1 torpedos TDW DC water Disturbance Open Horizons II light |
|
![]() |
![]() |
![]() |
#1586 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#1587 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
Fair enough, I'll get that now then.
![]() ![]() |
![]() |
![]() |
![]() |
#1588 | |
Navy Seal
![]() |
![]() Quote:
This game can run without ctds if you have the correct setup. |
|
![]() |
![]() |
![]() |
#1589 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]() |
![]() |
![]() |
![]() |
#1590 | |
Navy Seal
![]() |
![]() Quote:
![]() ![]() If you use a good mod list from users who have spent time getting them right - you should then follow the "SH how to avoid ctds" rule book.
|
|
![]() |
![]() |
![]() |
|
|