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#4 |
Seaman
![]() Join Date: May 2009
Location: Toronto
Posts: 33
Downloads: 55
Uploads: 0
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Yamato down
OK I am running SH4 with 1.4 only I tried a couple of mods but have not found one that I am happy with.
The torpedos were the one's with only 41 knot setting. Yamato took one hit right under the barrels of a this was at 8 m's then one the rest set at 10 m's. The seas were very rough so ended up opening up the bottom of ship the last five hits, the one that did here in were under the engine rooms. The composition of the Center Force were wrong they had somewhere near to 10 heavy cruisers,,, get this ,,,, a FUSO in the main line. No worry though I got here with three from the stern tubes. The thing that got me was when were making Fighting Steel we did our best to make sure that there were no wrong ships in a battle. If there was one, it was a ship put in to make up for one that was not in the game yet. Say Java Sea, I put the K class cruiser in to make up for no Dutch light cruisers with the 5.9 in guns. Grant ![]() |
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