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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
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Hi Han !
Since a few days the "Open Horizons II" MOD (at the moment in beta Test status) are released, http://174.123.69.202/~subsimc/radio...d.php?t=182964 I think this MOD is in future (after release Final Version) the new "Reference-Standard-MOD", that we all uses as base (next MagnumOpus). Now my question: Do you plan to release a compatible version of your wonderful Harbour MOD ? In my opinion (and for many other users) is your MOD a "Must-Have-MOD" and it would be a pitty, when we in future must play without your MOD, because he is not compatible with "OpenHorizons II" !!! Please make it compatible Han ! Best regards, Magic ![]() |
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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Danke so very much for this wonderful mod, noble and wonderful to have to enjoy...thank you again for such hard working.
I see a version that works for Open Horizons in the first post..does this include the recently OH 2?
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Erlaubnis an Bord zu kommen.
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#3 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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great work;
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#4 | |
Silent Hunter
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![]() Quote:
![]() But I wonder why HanSolo not post this here....? ![]() Stop: I think this is NOT for "Open Horizons II", only for the older Version "Open Horizons" !!! What we need is a compatible version from this MOD with OPEN HORIZONS II !!!!!!!!!!!!!! Best regards, Magic |
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#5 |
Sea Lord
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Hi everyone!
I can make a compatible version for OHII in the next days. regards Han |
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#6 | |
Silent Hunter
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![]() Thx in advance Han ! ![]() ![]() ![]() Best regards, Magic |
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#7 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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thanks, han!
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#8 |
Sea Lord
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Some addition from myself regarding the OH II campaign changes for my mod... As I read the mod just released and is buggy at the moment which tells me that there are bug fixes needed and further release versions of OH II.
So I would have to re-release my mod every time OH II will get improved. In my opinion it would be best to wait until the campaign works without problems. |
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