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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
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I noticed if I sink either a junk or sampan by ramming they will show up on the nav map as being sunk, but I receive no credit unless I actually spent ordinance sinking it. What a gyp! It's much more fun to just ram them! Especially if they're shooting at me.
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#2 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
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Throw a few rounds of 40MM at them before you ram. Should get credit.
Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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#3 |
Rear Admiral
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Yep, just need to score some gun or torp damage first. You can do the same with ships. If US planes attack, you can often hit the ship with one shell and if it sinks you'll get credit.
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#4 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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Yes, the COMSUBPAC staff is very picky about these things. |
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#5 | |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
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![]() I even saved and replayed it two more times with the same results, no credit. Sure, those hot-shot pilots probably grabbed all the headlines back in the States. ![]()
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#6 | |
Rear Admiral
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#7 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
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why in God's name would you want to damage your boat? DG the hell out of these ****-kickers.... Save your boat for depths... And before you're doing so, why not practice torpedo attacks.. These can help alot when you're new to manual targetting. Just like O'kane in his shakedown in the Carribean, he practiced torpedo drills without firing on Mexican fisher boats...
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#8 | |
Engineer
![]() Join Date: Feb 2004
Location: LI, NY
Posts: 209
Downloads: 257
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#9 | |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
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I have just installed GWX for my SH3 and the programmers did a wonderful thing: they removed the dial where you check how much damage your hull has sustained - as indeed I doubt a captain could assess if he had, say, "37% damage" or something. Makes you go very careful when you have already sustained some hits. So ramming anything would be out of the question. |
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#10 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() I must admit, I never thought about this much. It is difficult to imagine any skipper willingly ramming another vessel (at least anything bigger than a rowboat). |
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#11 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
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Yeah. And I think it is not only about structural integrity. There were so many delicate equipment, as the sonar listening heads, the deck gun and AA guns, antenas, periscope heads... all risking destruction if you risk ramming anything.
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#12 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
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Fleet boats aren't built for running into things.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#13 | |
Navy Seal
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#14 |
Electrician's Mate
![]() Join Date: Jul 2009
Location: Israel
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No, I don't usually ram the sampans either. It's tricky to make sure you hit him straight, since they can jump forward and back so quickly, it's like they have a motor on board. Always better to just get in close and take him to school with your 40mm gun!
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"It’s Friday, Friday gotta get down on Friday, everybody’s looking forward to the weekend" |
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#15 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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