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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1471 |
Ace of the deep .
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Do the AI subs take depth under keel as a consideration ?
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#1472 | |
Black Magic
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How is it with more than 1? Should be a bit more challenging as you'll have more than 1 searching for you. They will still each search randomly in your general direction. No. They are way too dumb to think that intelligently. I tell them to go a specific depth and they try to make it. Has anyone done any tests with Capitol ships? That's something I spent a lot of time on. |
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#1473 |
Ace of the Deep
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I will run some testing today/tomorrow.
I wanna figure out why in my case the experience is different, so I'll be harassing this mod a lot! ![]() |
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#1474 |
Ace of the deep .
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I forget to say that my IRAI non merchant difficulty settings are
# for non-merchants VISUAL_DIFFICULTY_MIN = 85; VISUAL_DIFFICULTY_MAX = 95; HYDROPHONE_DIFFICULTY_MIN = 85; HYDROPHONE_DIFFICULTY_MAX = 95; RADAR_DIFFICULTY_MIN = 85; RADAR_DIFFICULTY_MAX = 95; SONAR_DIFFICULTY_MIN = 85; SONAR_DIFFICULTY_MAX = 95; |
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#1475 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
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When u spot the convoy and send contact report, das theat trigers the planes too atack the convoy. I didnt have any luck in seing the planes atack the convoy like same caluns have , and i will shore low too see it. Or planes atacking convoys r rendom event.
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#1476 |
Seaman
![]() Join Date: Jun 2011
Posts: 36
Downloads: 212
Uploads: 0
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You say to remove previous versions before using this test version....if you are using MO then that's not possible. Is it possible to test this with the current MO?
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#1477 |
Black Magic
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#1478 |
Ace of the Deep
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It is possible to test it with MO - I tested it. But I think it messes the AI royally, making ships react absolutely crazy... Kind of fun to watch...
Last edited by Targor Avelany; 07-05-11 at 12:34 PM. |
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#1479 |
Silent Hunter
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Hi Folks !
After two weeks away from the forum my question: The V1.0.0 is not released yet, this is correct ? ![]() Best regards, Magic |
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#1480 |
Ace of the Deep
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#1481 | |
Silent Hunter
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#1482 |
Watch
![]() Join Date: May 2011
Posts: 25
Downloads: 58
Uploads: 0
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What is the best mod to use that modders made to fix the AI
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#1483 |
Ace of the Deep
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#1484 |
Nub
![]() Join Date: Jul 2011
Location: Russia
Posts: 3
Downloads: 7
Uploads: 0
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I perfom the main company. Second mission.. and I encountered with problem like this:
Than I found IRAI and installed it using JSGME. But when I was in sea at periscope depth, one of escort ships began behave same. Have you tried to correct this problem? |
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#1485 |
Black Magic
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If you're trying to use v1.0.0 then I can't guarantee anything. It's a test version for testing purposes only. What version of IRAI are you referring to?
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