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Old 07-01-11, 05:14 AM   #1
UBOOT_fan
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Default Sunked but not dead

Serious pc gamers won't ever fall for consoles...I know I won't. Frankly I hate them (the console it is) because they brought the pc gaming where it is today. In fact not them directly, but the kind of people who like and handle them. In my country there is a saying: "only stupid people who can't handle a pc go for a console" so in my country, with good reason, people who use consoles are saw beeing merely stupid. It's somehow a vicious circle here, prices rather high (when a game is out) make people go for piracy, piracy descurages pc games developers, and they go for consoles where people don't have much expectation, they just wanna play. Anything, no matter how bad or stupid or ugly it is. So as someone above pointed out, yes, the pc gaming is , slowly, a sinking ship...The good part in the process is that the water is not to ....deep so even sunked the ship will appear at the surface lol
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Old 07-01-11, 06:59 AM   #2
Pintea
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Both PC and console games will fall to cloud gaming services like OnLive or Gaikai. No more piracy for devs but no console sales either, I forsee a battle between console OEMs and cloud gaming providers

Even SH5 was supposed to also be able to run in a cloud gaming environment, don't know what happened to that though
...talk about death of modding...
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Old 07-01-11, 07:26 AM   #3
rosco34
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i hope play it quickly
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Old 07-01-11, 01:08 PM   #4
sidslotm
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Silent Hunter 6, oh yeah
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Old 07-02-11, 03:50 AM   #5
BigBANGtheory
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Quote:
Originally Posted by Pintea View Post
Both PC and console games will fall to cloud gaming services like OnLive or Gaikai. No more piracy for devs but no console sales either, I forsee a battle between console OEMs and cloud gaming providers

Even SH5 was supposed to also be able to run in a cloud gaming environment, don't know what happened to that though
...talk about death of modding...
Maybe but the cost of running the cloud infrastructure is hardly an attractive option for publishers and developers. Lets face it there is no way they will recover the pirate->legit purchase gains with the revenue offset in the infrastructure costs.

I think what you will see is a growing divide between junk-food style games and more realistic simulations.

What would IMHO make a great deal of sense for this community is taking something like UDK or CryEngine3 and experimenting with subsim options. Far too much for one person to take on, you would need a pipeline of asset creators, scripters and coders.

I may have a go myself... just to see what a type VII sub in DX11 tesselated water looks like.
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Old 07-20-11, 03:53 AM   #6
kapitan_zur_see
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Quote:
Originally Posted by BigBANGtheory View Post
I may have a go myself... just to see what a type VII sub in DX11 tesselated water looks like.

If you want some insight of this, I suggest you try launching last futuremark 3dmark11. Main scene features a DirectX11 underwater scenery, where some deep survey subs investigate an old u-boat wreck at the bottom of the ocean.

Of course, it's made to kill your GPU, so don't expect anything fps friendly, but will give you an idea.
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Old 07-20-11, 05:29 AM   #7
java`s revenge
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Why ubisoft maybe we get in the future a sh6 from another
developer.
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Old 07-20-11, 05:40 PM   #8
XLjedi
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I'm still looking forward to buying SH5 about 3 years from now when the server is gone and they finally have to release the double-platinum non-drm version.

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Old 12-20-11, 06:27 AM   #9
SilentOtto12
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Quote:
Originally Posted by Pintea View Post
Both PC and console games will fall to cloud gaming services like OnLive or Gaikai. No more piracy for devs but no console sales either, I forsee a battle between console OEMs and cloud gaming providers

Even SH5 was supposed to also be able to run in a cloud gaming environment, don't know what happened to that though
...talk about death of modding...

I play SH5 through Onlive:P
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