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#11 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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One of these days, I'm going to learn not to get p.o.ed and post until I thoroughly check things out.
![]() I found it!!! It's the UnitParts4SClass.upc in UPCData\UPCUnitsData. Specifically this line: MenuSilhouetteTextureNameOverride= S_Class_01b.tga The file changes further down when the conning tower changes. Only problem is, both S classes use the same UnitParts file. I think I can solve that problem by copying the original UnitParts, renaming it to S42Class, copying and renaming the images, then changing the calls for them in the new file and the NSS_.upc file. My only question is, how to make sure the game uses the new UnitParts file? Will it read it automatically, or is there another file I need to edit? EDIT: I found out. It reads the new file automatically. It'll be a bit easier for the Sargo because it already has its own UnitParts file. I'll just need to copy and rename the images, then change the calls. This project is turning out to be a lot more work, and aggravation, than I thought it would be. But I'm going to finish it now, even if it kills me!! And if I run into one more snag, it just might! ![]()
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. Last edited by fred8615; 06-29-11 at 04:33 PM. |
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