![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#2 |
Samurai Navy
![]() Join Date: May 2006
Posts: 594
Downloads: 1367
Uploads: 0
|
![]()
TDW,
What took you so long ![]() ![]() ![]() I've been waiting SOOooo long for this. Thank you TDWizard! ![]() ![]() ![]()
__________________
__________________________________________________ ________ __________________________________________________ ________ Joe ![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Black Magic
![]() |
![]()
Added compare function. This compare function works like WinMerge in that differences are highled in red on both sides. You can then merge from 1-->2 or 2-->1 to automatically add the missing entries. You can also merge single entries.
The delete function now works. You can select an entry and remove it from the file. Currently coding in the add functions. Save and Save as functions now save the file. Still have to code in the edit functions to allow you to edit individual fields of an entry. Added in the ability to have the app check to see if the sound files are present for each entry that defines a sound file (WaveFile has an entry in it) App now checks for duplicate entries in the file. If some are found they are highlighted in cyan. You cannot save the file until all errors are removed (including duplicate entries). Duplicate entries are defined as 'Name' being equal on two or more entries. Have plans to further this to also check .dsd files. Last edited by TheDarkWraith; 06-29-11 at 10:08 AM. |
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]()
if there is one file for controlling the sounds...is there also one file, that controls the ai in sh5 or also in sh3? as you might saw, in sh3 they are trying to add a new version of wolfpacks. but there are problems in understanding the ai, as the ai-uboat does not work properly.
![]()
__________________
|
![]() |
![]() |
![]() |
#5 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]()
Thank you
![]() ![]()
__________________
What we do in life echoes in Eternity |
![]() |
![]() |
![]() |
#6 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
|
![]()
TheDarkWraith - good news!
![]()
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
![]() |
![]() |
![]() |
#7 |
Mate
![]() Join Date: Jun 2011
Posts: 52
Downloads: 34
Uploads: 0
|
![]()
First of all I like to thank DarkWraith for all the extensive work he's done over the last year to improve the game, amazing. Ubisoft please take note and get involved.
In regards to the sound editor, will this app enable me to merge the "torpedo impact" sound from Stormy's DBSM to MO/UI DW mods? I believe this is not a wav file I can simply cut and paste. I would like to pick and chose as I do not wish to to install all the components of Stormy's mod as good as they are, due to key bindings issues (i.e AWDS) and concerns about performance/Ctds. Thanks |
![]() |
![]() |
![]() |
#8 |
Sailor man
![]() Join Date: Mar 2010
Posts: 49
Downloads: 71
Uploads: 0
|
![]()
DarkWraith Please help me!!
I got the problem that i can not hear the diesel sound in the engine room of my submarine. Exterior sound is ok. and when i dive then "amb_OceanSkyline_Q.wav" is playing all the time even under water.. I only use Capthelm´s Audio mod but that might not be the cause as there is no Sh.sdl file. so i compared stock sh.sdl with the sh.sdl from your Sub-flag 0.08 mod as a reference and they are quite different (i still use stock Sh5 Sh.sdl in game) Example: Stock Sh5 sh.sdl: motor_Diesel_LOOP.wav is ENTRY 121 SubFlag Sh.sdl:motor_Diesel_LOOP.wav is Entry 122 same with motor_Electric_LOOP.wav Stock Entry 121 SubFlag Entry 120 Also there are many other entries with a red marking and attention signs from entry 46- 523. ![]() I´m clueless, what can i do to make the diesel sound in the engine room work and get rid of the wind sound under water? |
![]() |
![]() |
![]() |
#9 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
...also good to know is that the above problem also occour sometimes if switching to desktop and back.
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#10 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Black Magic
![]() |
![]()
v1.1.0 released. See post #1 for details.
All I have left to do is code in the ability to add new SDL records to the SDL file. |
![]() |
![]() |
![]() |
#12 | |
Silent Hunter
![]() |
Quote:
![]() |
|
![]() |
![]() |
![]() |
|
|