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Old 06-27-11, 02:28 PM   #1
Trevally.
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Quote:
Originally Posted by Josef von Posorschitz View Post
I am very sorry gentlemen, but I still have a problem with the CTD after activating this mod... Probably weak graphics card (GE Force 9800 GTX)
Can you post your mod list please Josef
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Old 06-27-11, 02:44 PM   #2
Zedi
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When you have ctd.. right after loading, attacking naval units or just random crash? Did you loaded this mod last on your mod list? I try to understand where is your hardware gets the most stress...
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Old 06-27-11, 03:00 PM   #3
Sepp von Ch.
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Quote:
Originally Posted by Zedi View Post
When you have ctd.. right after loading, attacking naval units or just random crash? Did you loaded this mod last on your mod list? I try to understand where is your hardware gets the most stress...
Hello Zedi,

yes, I have loaded this mod after these my mods:





I have CTD, when attacking the ships and aircrafts.



I also found out that I was always CTD´s after 5 minutes of play in the campaign Open Horizon - D-Day mission (June 6, 1944). My graphics card is probably too stressed.
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Old 06-27-11, 03:26 PM   #4
Trevally.
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There are many mod on that list where they will conflict with the new campaign. With time these may be made compatible.
Did you get the email with the mod lists on it?

Also I could not see the sub_hydro_fix mod
There have been a lot of subs and u-boats added to the campaign and your chance of meeting one and getting a ctd is high.
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Old 06-27-11, 03:36 PM   #5
Sepp von Ch.
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Quote:
Originally Posted by Trevally. View Post
Did you get the email with the mod lists on it?

Also I could not see the sub_hydro_fix mod
There have been a lot of subs and u-boats added to the campaign and your chance of meeting one and getting a ctd is high.
Yes, I received your email. thanks Trevally.

Sub_hydro_fix mod? I know only Depth_Dependent_Hydrophone_1.0.0 - included in Repaired_Equipment_MOD_by_Xrundel_TheBeast" (R.E.M) Version 1.2 .
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Old 06-27-11, 03:44 PM   #6
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Quote:
Originally Posted by Josef von Posorschitz View Post
...

I also found out that I was always CTD´s after 5 minutes of play in the campaign Open Horizon - D-Day mission (June 6, 1944). My graphics card is probably too stressed.
This is true. That card is unable to handle so many ships.. :|

I dont know how to solve this problem, I cannot understand why the SH ships/units suck so much memory and stress the PC. Is the biggest resource sucker game ever. Place 20 mines with 10 dolphins, 30 ships and 4 planes together and you have the perfect crash. How the heck we suppose to improve a game in this conditions? WTF is making these units to be such a huge resource suckers is beyond my understanding. And the millions of mods that is required to run this game makes things worst.
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Old 06-27-11, 04:09 PM   #7
Trevally.
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Quote:
Originally Posted by Josef von Posorschitz View Post
Yes, I received your email. thanks Trevally.

Sub_hydro_fix mod? I know only Depth_Dependent_Hydrophone_1.0.0 - included in Repaired_Equipment_MOD_by_Xrundel_TheBeast" (R.E.M) Version 1.2 .
See this thread here http://www.subsim.com/radioroom/showthread.php?t=174778

This will fix some of your problems
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Old 06-27-11, 04:19 PM   #8
Sepp von Ch.
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Quote:
Originally Posted by Trevally. View Post
See this thread here http://www.subsim.com/radioroom/showthread.php?t=174778

This will fix some of your problems
Thank you Trevally, I will test it! Can I activate this mod during patrol or only in bunker?


Quote:
Originally Posted by Zedi View Post
This is true. That card is unable to handle so many ships.. :|

I dont know how to solve this problem, I cannot understand why the SH ships/units suck so much memory and stress the PC. Is the biggest resource sucker game ever. Place 20 mines with 10 dolphins, 30 ships and 4 planes together and you have the perfect crash. How the heck we suppose to improve a game in this conditions? WTF is making these units to be such a huge resource suckers is beyond my understanding. And the millions of mods that is required to run this game makes things worst.
Your Open Horizons campaign is really great, I love especially your some unusual missions, but D-Day is the first mission, which I can´t finish.
I´ll have to get a better graphics card...
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Old 06-27-11, 04:47 PM   #9
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Hi Rongel, nice to see ya around! Yes, please fix the sdl with the buoys best as you can, I wil send you by pm a test version of the campaign so you have all the files together. If possible, can you see if the sld is compatible with FX pls?

Josef, believe me... makes me very sad that you cant play that mission in OH and you have such a hard time with this new campaign. My apologies and wish I could do something about, but hope you understand that is not much I can do. If we want a rich content campaign, I must add all these new units and they require more resource and a better PC.

Speaking about D-Day, I added it into the new Turning Point campaign, but this time is much more hardcore and with multiple objectives. France coast will be very busy starting May 44. Wish you could upgrade your card and play this campaign!
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Old 06-27-11, 04:19 PM   #10
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Hi!

Nice to see that release date is closing in. I'll send you new flags with small additions soon. I've been testing now the first campaing that you Zedi sent me some time ago, and it's been smooth sailing . Some crashes, but I think it's because I fiddled with the mods during patrol.

Only thing that bothers me is the neon coloured bouys and their constant twinkiling sound. Has it been revised and tweaked? If not, I could lend a hand. I think it's better if the sound isn't repeated that often and the colours are less bright.

The random flag freeze problem from the imported ships is still a nasty bug, but I can't find the reason for it (and I've tried many things)... It seems to me that every one of the imported ships will cause it. Many people will post here and wonder why it does so when the mod is released...

But still this will be an awesome campaign changer!
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