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Old 06-22-11, 11:16 AM   #11
Onkel Neal
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Yeah, we had that problem with the original WW hunt. There's only so much we can do with players who cannot stay with the game. I don't want to impose a militant "vote or else" policy, that takes away from the fun atmosphere.

Maybe this time people will adhere to the game structure and play. If they withold their vote for fear of reprisals, then the dominant players can weed them out.

Also, I remember it was a problem for some, when some players changed their votes. We allowed it last time--this time, when you vote, it is written in stone! Too much work for the Narrator, refiguring things, and too chaotic for the other players, refiguring strategies.

When you vote, it is done.
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