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#3 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
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-Attack at night.
-Don't use magnetic pistol in especially rough seas. -Try to attack abeam of your target (90 degrees off the keel of the ship). -When a ship is near dont gun your engines or else he'll hear you and zig zag. -Open torpedo tube doors before firing (the delay of opening throws off the firing solution). -Get the Merchant Vulnerability Mod so that you don't waste many torpedoes trying to sink one ship (tells you where the hot spots to shoot at are). -Don't try to play chicken with a destroyer and your deck gun. -Fire steam powered torpedoes at night and electric powered torpedoes during sunlight hours (Steam powered torp leaves a visible wake while elec doesnt). -Dont use any speed above "ahead 1/3" unless engaging or running away from an enemy to conserve fuel. -Always remember that your greatest weapon is stealth. -Beware of escorts when attacking a convoy (obviously) and try to attack when they are farther away from your target. -Its alright to use your deck gun on smaller targets (under 2000 tons) to save torps. These are general guide lines I follow and those are all that I can think of right now. I'll leave it to better players to write up more complete strategies. |
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