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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Where does one start on such a vast topic?
If you read guides about it like 2 sentances in it goes off on one about pointers, assembler, hex, debuggers without actually explaining anything ![]() ![]() |
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#2 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I agree. Many of us did not grow up with computers, and have only learned how to use them with some difficulty. Not everyone is an expert. |
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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any constructive additions?
@tdw i know there are books. i also know there is something called internet, which has even more sources. but as you might understand, i am not willed to spend my rare time in searching through all this complex stuff, just to change some things in a games "exe". maybe reasonable. i dont want to be an expert in RE some time in future. i am a designer and coding, hex editing and all this dry, complex logic stuff with numbers is heating up my brain to an unstandable level. beside this, i simply do not have the time to dig as deep into this topic, as you want me to do. so i ask here, so people might post their experiences and helpful tutorials.
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