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Old 06-15-11, 09:22 AM   #1
BigBANGtheory
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Where does one start on such a vast topic?

If you read guides about it like 2 sentances in it goes off on one about pointers, assembler, hex, debuggers without actually explaining anything or worse still explaining it with even more specialist terms
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Old 06-15-11, 10:35 AM   #2
TorpX
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Quote:
Originally Posted by BigBANGtheory View Post
Where does one start on such a vast topic?

If you read guides about it like 2 sentances in it goes off on one about pointers, assembler, hex, debuggers without actually explaining anything or worse still explaining it with even more specialist terms
I agree. Many of us did not grow up with computers, and have only learned how to use them with some difficulty. Not everyone is an expert.
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Old 06-15-11, 01:15 PM   #3
urfisch
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any constructive additions?

@tdw
i know there are books. i also know there is something called internet, which has even more sources. but as you might understand, i am not willed to spend my rare time in searching through all this complex stuff, just to change some things in a games "exe". maybe reasonable. i dont want to be an expert in RE some time in future. i am a designer and coding, hex editing and all this dry, complex logic stuff with numbers is heating up my brain to an unstandable level. beside this, i simply do not have the time to dig as deep into this topic, as you want me to do.

so i ask here, so people might post their experiences and helpful tutorials.
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