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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1456 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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H.sie....possible to fix the raingear not coming out in storms unless you put each crew member inside the boat and back on deck again.You "could" just do a quick dive and before it has a chance to submerge you surface the boat and the crew will have rain gear on.But that is not fun....just wondering if thats doable?
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#1457 |
Admiral
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@Wolfstriked: Months ago I looked into that issue and already had a working solution. Shortly before release, I discovered that it had an unwanted side-effect which I couldn't solve, so that I put it back on the todo-list.
reminder: The main focus of my work is gameplay related fixes (I know that there are exceptins from that). The problem mentioned above does not belong into that category. |
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#1458 |
Pacific Aces Dev Team
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@Stiebler: Thanks anyway, I'll try to keep thinking about other improvements for the game
![]() @H.Sie: No problem, as you wish. Any other thread maintenance thing you need for me, just call ![]()
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One day I will return to sea ... |
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#1459 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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The to-do list is good enough,thanks H.sie.
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#1460 |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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Hi, I'm not able to patch SH3.exe as my .exe file is 1.4. Is there a way to still enable these realism and hardcore fixes?
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“Every generation laughs at the old fashions, but follows religiously the new.” -Henry David Thoreau |
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#1461 |
Admiral
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@Crecy: In the next hours/days I'll release a new beta version V15G1. The patcher will now also support starforce contaminated sh3.exe. Try that one, maybe it works for you. If you want to play with it instead of beta testing, just disable the new fixes that came with V15G1, so you quasi have the last stable version V15F3.
it's hardcode fixes, not hardcore Last edited by h.sie; 06-13-11 at 05:41 AM. |
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#1462 | |
Grey Wolf
![]() Join Date: Jul 2009
Location: Dark forest
Posts: 793
Downloads: 316
Uploads: 0
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“Every generation laughs at the old fashions, but follows religiously the new.” -Henry David Thoreau |
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#1463 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Hsie,any idea why everything works from the patch but I do not get the scope vibrations from speed?
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#1464 |
Rear Admiral
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Did you copy the files from the Supplement folder into your game folder? There should be three: CameraBehavior.act, EnvSim.act, and SH3Sim.act. The first one gives you the blur effect on the 'scopes as you increase speed, if you don't use h.sie's version you will not see the effect.
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#1465 |
Admiral
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ALL files from the supplement folder should be used / copied using JSGME. These files are not optional, they are essential. (the only non-essential is camerabehavior.act - if you don't use it, you don't have the periscope "vibration".).
EnvSim.act is not contained (it was only part of Stieblers edition) Last edited by h.sie; 06-13-11 at 02:39 PM. |
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#1466 |
Grey Wolf
![]() Join Date: Apr 2011
Posts: 756
Downloads: 237
Uploads: 0
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Did not know that,thanks.
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#1467 |
Admiral
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New version V15G1 available for beta testing!
What's new? (This is only a short overview of the news - a detailed description of the fixes will be added to the 1st post of this thread during the next days).
Last edited by h.sie; 06-13-11 at 05:53 PM. |
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#1468 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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As i have stieblers patch installed, how can i install your V15G version?
I understand i must take the SH3.old file and rename it as SH3.exe again and then i can apply your new test patch, obviously i think i must delete my current SH3.exe wich is patched with stieblers one. Am i right? Thanks for your un incredible Job. That Makes SH3 more than a simply Gámez. |
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#1469 |
Admiral
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@complutum: your strategy is correct. but make sure to have a copy of your original unpatched sh3.exe somewhere on your HDD, since that file is always the basis for further patches.
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#1470 |
Admiral
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(double post - deleted)
Last edited by h.sie; 06-14-11 at 01:58 AM. |
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