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#1 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
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You have to open the conning tower .dat file in s3ditor. You can find it in you sh3 map under data/objects. Depending on which tower you have on your boat you open turm2d_1.dat or turm2d_2.dat. Than search for the nodes Hans mentioned earlier. Worked perfectly for me
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#2 |
Grey Wolf
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aHHHHHH thanks Bakkels,looked everywhere not knowing it would be outside of the actual data/submarine folder.This forum is so helpful and more importantly mature...I love it!!!!
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#3 |
Seasoned Skipper
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No problem. btw; you'll probably notice that there are eight nodes that are called 'dmy_soclu' or something like that. (At least, on my type IXc tower there were eight)
Each crewmember on the bridge is linked to two nodes; I think one is the crew model with his normal uniform, and the other one with his' bad-weather gear' on. So if you don't change both, when you're in bad weather your crew will be in their original positions.
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#4 |
Grey Wolf
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Replied too soon.Any idea which one is for the actual player position on deck?
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#5 |
Seasoned Skipper
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Hm I think we have a misunderstanding here... I was talking about the positions of your crewmembers. I changed them because the front of the conning tower got too crowded. The position of the camera itself would be a completely different file I'm afraid.
I think that would be cameras.dat which is in data/library. But I have no idea which nodes or values you would have to change there... Maybe someone else can tell you.
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#6 |
Grey Wolf
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I think it must be in the turms file though since you stand off center when on the IID compared to being centered on the IIA.
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#7 |
Seasoned Skipper
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You could be right
![]() And in the camera.dat file there are also references to 'dummy'. So perhaps that is the node that controls your own positions. Try changing that one and let me know if it works. Good luck.
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#8 |
Grey Wolf
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I'll check but I am modded out for today.I redid all my keys and my brain is like mush now.
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#9 | |
Silent Hunter
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![]() Quote:
![]() Open with S3D the .cam Files of your current use turm, Path for example: data\Objects\Turm7b_1_hd.cam (here in my example the first Turm of an VIIB). Then go to Node 4: EditObjPos > and then 5: EditObjPos Then set a hook (look at #1 in the screen-shot) and set the values as you want (#2)!!! You can try my values you see in the picture, then you have the Player-Position similar as in SH5 (in the front of Conning-tower), maybe you like it !!! Hope that helps !!! Best regards, Magic |
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#10 | |
Lieutenant
![]() Join Date: Sep 2006
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Thanks Magic1111
Quote:
Thank you very much Magic1111 for all this information. Now I can put myself in front position and watch on the deck gun. ![]() |
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#11 | |
Grey Wolf
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![]() Quote:
![]() ![]() ![]() ![]() While we have you here.....what do I change so that the WO becomes clickable where I enter the spot they are standing in.I love taking over the NO spot as it gives me a wider view of the sub when diving and a quick turnaround and I have access to map and check depth sonar thing. |
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#12 |
Grey Wolf
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Ok,folks another question.
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#13 |
Grey Wolf
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Can anyone help me here?I wanna change the position of where you stand while at deck gun to give a feel of being at deck gun and not 5 ft away.I also wanna change the position I stand in the conning tower,command room,radio room,captains bed etc.
Looking into objects turmXX.cam there are two editobjpos variables so I think the conning tower is the one I haven't changed...that being the conning deck.But where is the command room,captains bed etc. ![]() |
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