SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-05-11, 09:40 AM | #7366 | |
Silent Hunter
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Best regards, Magic |
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06-05-11, 12:42 PM | #7367 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Quote:
I can say that everyone was due to my handling of the TheDarkWraithUserOptions.py file and/or conflicting mods. I'd say that this looks like some mods conflicting. Please check your mod soup and your settings in the TheDarkWraithUserOptions.py // |
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06-06-11, 06:06 AM | #7368 |
Bosun
Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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This is a great mod,but I need a little help with something.
I'm using enchanced UI and when I bring up the rudder/heading dial and cross my mouse over it it zooms too much and it looks awfull.But it's not just about how it looks it is just not practical for me.Can I switch off the zoom on the dial somehow?Thanks! |
06-06-11, 08:00 AM | #7369 | |
Black Magic
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06-06-11, 04:58 PM | #7370 |
Officer
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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Flickering Textures
Hi TDW!
I had an issue with flickering textures everywhere. Sometimes this is very heavy and annoying. I now disabled all mods and reenabled one by one and I can actually say that NewUIs is causing it. I also have an assumption as of where this could be rooted: I used to use a mod to change the camera behaviour (can't remember the name --> the mod enabled you for example to move the external camera more closer to the boat) and I do not use it anymore, because it caused the flickering. The functionality was included into your mod. I think, that I had this texture problem before with this other mod and I took it over with the changes you made into newUIs. Does that make sense? As a matter of fact, if I disable newUIs, no textures are flickering at all... nowhere. So I am pretty sure this is the right track. Could you identify the changes that are related to this camera behaviour and I could try to remove it from your mod manually to check if things get better then. Thank you! Meldric Last edited by Meldric; 06-07-11 at 05:02 AM. |
06-07-11, 07:17 AM | #7371 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
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ive send you all the infos via pm some time ago, but iknow youre a very busy modder
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Stormy...... |
06-07-11, 11:16 PM | #7372 |
Nub
Join Date: Jun 2011
Posts: 2
Downloads: 0
Uploads: 0
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Hey, I just bought SH5 Steam and heard your mod was a great tool in order to make the interface a little bit easier to get around in, but I can't seem to get it to work. I managed to activate it in the mod application (JSGME) but it doesn't actually show up in game. I tried searching through the forums for a solution but I couldn't find anything.
Hope you can help me! |
06-07-11, 11:43 PM | #7373 | |
Ace of the deep .
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06-07-11, 11:48 PM | #7374 |
Nub
Join Date: Jun 2011
Posts: 2
Downloads: 0
Uploads: 0
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Nah, I enabled the main mod with the file that you had to edit in order to choose what UI you would see. I managed to fix my own problem by disabling and re-activating through the application though, so it's all good. : )
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06-08-11, 01:41 PM | #7375 |
XO
Join Date: Dec 2010
Location: Arkhangelsk
Posts: 427
Downloads: 324
Uploads: 0
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Me also Neverthless I'll try to do it again. May be our first messages, Stormfly, have been missed in the action, conducted by TDW, with one of the U-boots in the middle of the Atlantic
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06-09-11, 06:23 AM | #7376 |
Watch
Join Date: Jan 2002
Location: Bonnie Scotland
Posts: 28
Downloads: 222
Uploads: 0
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Screen aspect ratios using the mod
Firstly a big thank you to TheDarkWraith for your excellent mod, I cant imagine going back to SH5 without it !
I am however having a problem with running SH5 with the mod enabled at my monitors native resolution ( 1680X1050 @ 60HZ 16:9 ), without the aspect ratio going "wrong" . I checked through the available resolutions on the menu page graphics options and noticed there are only a couple of resolutions that allow 16:9 aspect,and 1680X1050 isnt one of them. Unfortunately none of these other resolutions which allow 16:9 seem to work right on my monitor, either leaving a blank band top and bottom of the screen, or distorting the image. Is this something I can overcome by tweaking some option in the game or mod, or is it something which cannot be altered ? Without the mod installed I can run at native res and aspect ratio no problem, but its nowhere near as good fun without the new UI ! I have tried searching through the forum for an answer, without success, so any help is greatly appreciated. |
06-10-11, 09:40 AM | #7377 | |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Quote:
You say your monitor's native res is 1680 x 1050, right? That means your ratio is 8:5 Regards / |
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06-11-11, 10:51 AM | #7378 |
Watch
Join Date: Jun 2011
Posts: 15
Downloads: 60
Uploads: 0
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Dont know whats happening here, would love to try this mod too I tried different resolutions and also installing Python too but still no go. Installed as per instructions on the vid as well just to be sure I was installing correctly. Any ideas ? This is with your mod alone running so no mod conflicts either ?
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06-11-11, 01:00 PM | #7379 |
Black Magic
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Quote:
The screenshot above means an error somewhere. Did you edit the options file? |
06-11-11, 01:40 PM | #7380 |
Watch
Join Date: Jan 2002
Location: Bonnie Scotland
Posts: 28
Downloads: 222
Uploads: 0
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Tags |
dbrn, favorite, new ui |
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