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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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Actually the whole scenario was very tense couple hours. I have the outside camera view enabled so i could see what was coming and where. Still the overall mod seems to work really well. A few things pop up from time to time but its very cool. Now if only I can wean myself off the F12 view.
I'm going to try one of the included fatigue mods - whats the diff between the ones with the "Holl" at the end and the regular models? I generally run a higher tc to and from the area 512 or better. Any suggestions or do you have a more in depth readme coming out? Thanks again.
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Nuke 'em till they glow! |
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