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Old 06-04-11, 09:54 PM   #1
stoianm
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Originally Posted by TheDarkWraith View Post
Oh but many many improvements/changes have been made since you last tested it
cool... impatient to test the release version... glad to see you back
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Old 06-05-11, 05:53 AM   #2
tonschk
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Originally Posted by stoianm View Post
cool... impatient to test the release version... glad to see you back

Me too
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Old 06-05-11, 09:57 AM   #3
TheDarkWraith
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Originally Posted by stoianm View Post
cool... impatient to test the release version... glad to see you back
I've never left. Sometimes I don't 'appear' or post for days/weeks because I'm either travelling for work/vacation or am working diligently on mod(s). Writing new scripts for AI is VERY time consuming and difficult. Just one typo and the game CTD's on load and you are left scratching your head as to where the error is (cause game doesn't tell you where the error is). It's also very time consuming due to testing all the different scenarios/actions/reactions the AI can do.

Subs now have tactics against land units. Have to add tactics for land units to ships/airplanes also.

Now we need to add land units (coastal defenses et al) to the campaign (and once we do I'll give them tactics)
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Old 06-05-11, 10:07 AM   #4
stoianm
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Originally Posted by TheDarkWraith View Post
I've never left. Sometimes I don't 'appear' or post for days/weeks because I'm either travelling for work/vacation or am working diligently on mod(s). Writing new scripts for AI is VERY time consuming and difficult. Just one typo and the game CTD's on load and you are left scratching your head as to where the error is (cause game doesn't tell you where the error is). It's also very time consuming due to testing all the different scenarios/actions/reactions the AI can do.

Subs now have tactics against land units. Have to add tactics for land units to ships/airplanes also.

Now we need to add land units (coastal defenses et al) to the campaign (and once we do I'll give them tactics)
i meant glad to see you back here...in business... i knew you not left ... i supoused you were busy with that germany ''job''... and also i know that when you not post to much somethimes you popup interesting stuf
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Old 06-05-11, 10:21 AM   #5
Trevally.
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Originally Posted by TheDarkWraith View Post
Now we need to add land units (coastal defenses et al) to the campaign (and once we do I'll give them tactics)


Zedi - looks like we have more work to do

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Old 06-05-11, 12:07 PM   #6
TheDarkWraith
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Originally Posted by Trevally. View Post


Zedi - looks like we have more work to do

Actually I have more work to do....there was a reason why the devs didn't include coastal defenses....they currently don't work Time to fix

Here is the large coastal defense in game:


I was testing merchant tactics against it when I realized that it is broken...
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Old 06-05-11, 12:41 PM   #7
PL_Andrev
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Originally Posted by TheDarkWraith View Post
Actually I have more work to do....there was a reason why the devs didn't include coastal defenses....they currently don't work Time to fix
Probably these same story with coastal searchlights - fixes at SH4 left them broken all time...
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