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Old 06-02-11, 12:42 PM   #1
BossMark
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Looks good will try this out later
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Old 06-02-11, 01:29 PM   #2
marleymen
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Thank you very much for this fix

Superb work
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Old 06-02-11, 01:39 PM   #3
Magic1111
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Thanks for this absolutley important MOD !!! Very, very good !!!

Best regards,
Magic
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Old 06-02-11, 06:04 PM   #4
Stormfly
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many many thanks guys, this mods are one of the "most important", ...finaly
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Old 06-03-11, 06:25 PM   #5
TheBeast
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Nice job Xrundel!

You may want to let Conus, Naights and SteelViking know what dial you adjusted in Data\Submarine\Common\Rooms\Room_QR1.sim for Radar Wheel so they can import that FIX into their interior MOD's.
Or just post details here.

Regards!
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SHIV-MediaFire | SHV-MediaFire
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Old 06-03-11, 06:37 PM   #6
Xrundel
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This MOD is compatible with SteelViking's interior mod.

But for reference:

Dial@radar_dial: Display Value: DispVmin 0
DispVmax 360

Real Value: RealVmin 360
RealVmax 0


Ir hit me when I decided to take a break and was watching last issue of Harry Potter saga


Can someone among those interior gurus redo in Photoshop that stupid radar dial? It is so dark especially at night when red lights are on - hard to read bearing. Bottom half is so much darker - I think no one ever considered that radar will be in actual use LOL.

Or at least tell me where to find that .dds that have it's texture - I'll try do it myself. Just can't find it...


P.S. Using primitive FuMO-29 I already sunk two merchants getting into acceptable firing position in heavy fog and rain in Mediterranean campaign. No hydrophone on the surface. Love this thing.

Last edited by Xrundel; 06-03-11 at 06:52 PM.
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Old 06-16-11, 09:55 PM   #7
Shadriss
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Compatible with Magnum Opus? I saw on the Scripts thread (which MO uses) that he had to update to be compatible with this, so I'm just wondering...
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