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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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you could always play without the recognition manual.
![]() There is so much that is unrealistic about SH4 that a manual is down on my list.
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abusus non tollit usum - A right should NOT be withheld from people on the basis that some tend to abuse that right. |
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#2 |
Navy Seal
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Our recognition manual as the problem of knowing the exact numbers for every single ship on the ocean. Never mind that the exact numbers are wrong. Never mind that our stadimeter has binning problems. The real things were MUCH worse than what we have. The stadimeter was more inaccurate, the recognition manual didn't recognize the vast majority of targets.
The real thing also enjoyed advantages we don't have: peripheral vision, much better optical resolution, a crew that augmented the abilities of the skipper. No simulation at this time can come close to that. It's amazing that SH4 has SOME of the flavor of the real thing. Methinks it's the best we're going to get for many years. Right now we're looking for a white knight and Ubi ain't it...
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
Uploads: 0
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I suppose one could say that Naval Intel really was just a feature of Human Anatomy.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#4 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#5 |
Rear Admiral
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Manual doesn't really matter, people would learn it all by head in no time, just due to the many same ship classes. To me tonnage sunk equals reality. I find the most realism in game is adjusting traffic, setting crew ratings across the board to vet and elite. I added many sub killer groups that travel the shipping lanes and ran some elite killer groups to travel ahead of TF and large convoys.
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#6 |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
Uploads: 0
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is that so? so how am I supposed to enter mast height?
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x.com/lexatnews |
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#7 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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#8 |
Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Try Ship Center Accuracy Fix (SCAF) mod by cptnscurvy.
You use things other than the mast high to get range. It's a little bit more accurate and easier to use. Not all that realistic but fun and fun is why I play. Magic
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Reported lost 11 Feb. 1942 Signature by depthtok33l |
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