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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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Great news!!
I'd love to see a modern subsim linux-native... ![]() Please, please, don't give up ![]() My programming skills are close to zero, but I can offer myself for a Spanish translation. I know Italian also, but I'm Spanish; if no Italian offers I'll do. Let me know if you need help and, if so, what could I do.
__________________
Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#2 | |
Sailor man
![]() Join Date: May 2011
Posts: 45
Downloads: 0
Uploads: 0
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Thank you, I'll try to stick with it. It's something I do "after hours", but I'm hoping to get missions included soon. Your language skills could indeed be handy. I've written a first-draft of a manual in English. If you could translate it to Spanish, that would help me reach a wider audience. I'd also love to have the website translated into Spanish too, if you have time. Any translated documents can be e-mailed to me at jessefrgsmith@yahoo.ca Thanks! |
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#3 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Best of luck redtyphoon.
If those screens from your webpage are in-game shots and fully functional, it's coming along really nicely ![]() |
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#4 |
Sailor man
![]() Join Date: May 2011
Posts: 45
Downloads: 0
Uploads: 0
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Thank you! Those screen shots are from in-game. I'd say they are "functional" though perhaps not yet "fully functional". There is still a lot of work to do to get combat and AI in place.
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#5 |
Seasoned Skipper
![]() Join Date: Jul 2007
Location: The Icy North
Posts: 693
Downloads: 189
Uploads: 0
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Would you like a hand with the graphical side of things? Making some nice GUI screens and stuff.
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#6 | |
Sailor man
![]() Join Date: May 2011
Posts: 45
Downloads: 0
Uploads: 0
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What I would appreciate a hand with is making the website look nicer. What I've got there is pretty much just some simple text. If someone wants to take a stab at making a nicer website, that would be great. Also, for the Linux & BSD users out there, please file a request with your distribution and ask them to package OpenSSN. That would help me get more exposure and fix distro-specific bugs. |
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#7 | |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
Uploads: 1
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__________________
Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#8 |
Commodore
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Will this remain a pure Linux thingy ?
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#9 |
Sailor man
![]() Join Date: May 2011
Posts: 45
Downloads: 0
Uploads: 0
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Well, I'm doing all of my development on Linux, so I suppose it is primarily a "Linux thingy". However, I am trying to keep the code cross-platform-friendly and I plan to get it ported to FreeBSD once some more features are in place.
OpenSSN is built using C++ and the SDL graphics library which runs on Windows and OS X, so I suspect it should be easy to get running on other systems. Bottom line: I personally won't be making builds for other operating systems, but if someone else is willing to step forward and make packages for Windows, OS X, etc then I will host those packages on the OpenSSN website and work with the packagers to make the process as easy as possible. |
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#10 |
Commodore
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Tell me, have you ever played Red Storm Rising ?
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#11 |
Sailor man
![]() Join Date: May 2011
Posts: 45
Downloads: 0
Uploads: 0
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