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Old 05-22-11, 04:43 AM   #1
SteelViking
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The problem is that the shadow map is missing. Without a proper one, it will never completely resemble an SH5. I will do what I can to get it close. But, I cannot build shadow maps from scratch, even with it being a .dat format ship.
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Old 05-22-11, 04:47 AM   #2
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Originally Posted by SteelViking View Post
The problem is that the shadow map is missing. Without a proper one, it will never completely resemble an SH5. I will do what I can to get it close. But, I cannot build shadow maps from scratch, even with it being a .dat format ship.
and what about the orignal one, i mean AOTDMadMax must have used a SH4 ship as a base... brb
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Old 05-22-11, 04:55 AM   #3
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ok... just looked at AOTDMadMax`s readme again:

"This vessel was created from the SH4 Troopship Horai by using Skwasjer´s S3D Tool, Pack3D and Wings3D."

maybe the Horai have a occlution map which is easy reworkable.
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Old 05-22-11, 05:06 AM   #4
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Excellent! If it is even close, I should be able to make it work. It will take a lot of work and time though.
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Old 05-22-11, 05:10 AM   #5
SteelViking
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Found the ship, and it has a shadow map. Will look into making it work tomorrow, gotta go get some sleep.
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Old 05-22-11, 11:12 AM   #6
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Found the ship, and it has a shadow map. Will look into making it work tomorrow, gotta go get some sleep.
thank you for making it true, the textures should be ok or ?.... i dont know if i did the normal map texture right (bumps are showing with some kind of 3d effect, used nvidia normal map`s filter with custom settings)

...the version you got have also new bull eye`s, maybe you can add some leaking rusty water to on or two of them.

...ohh before i forget, the bull eyes render also for the aft side part of the ship, where normaly no bull eyes would be, this is because of the texture is repeating... i allready moved them a bit to remove texture parts showed also direclty on the stern.... i dont know but maybe it would be possible adding a blending texture to the dat file which is covering this aft side part of the ship, hiding them there
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Old 05-22-11, 12:18 PM   #7
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ohh just digged the link to AOTD_MadMax`s SH4 Ship Yard threat out...

you will also find his original and red cross version of the ship there !

http://www.subsim.com/radioroom/showthread.php?t=136146

...someone should also make versions with working navigation lights for both of them (Trevally`s), if they sail as neutral "single driver"
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Old 05-29-11, 03:17 AM   #8
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If you look at the cfg file for the C3 it has this line .
DisplacementVariation=5
Not sure what this means .
I vaguely recall some dev saying that cargo weight would be taken into account with SH5 .
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Old 05-29-11, 03:21 AM   #9
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Quote:
Originally Posted by sober View Post
If you look at the cfg file for the C3 it has this line .
DisplacementVariation=5
Not sure what this means .
I vaguely recall some dev saying that cargo weight would be taken into account with SH5 .
Thats correct.
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